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109 Commits

Author SHA1 Message Date
David Baker
966f44baa1 bump js-sdk -> 0.3.0 on the right branch 2015-10-28 18:06:10 +00:00
Kegsay
184af9df76 Merge pull request #25 from matrix-org/246-creating-room-state
Add creatingRoom state to know when to show a spinner.
2015-10-28 11:38:47 +00:00
Kegan Dougal
2a1b9cd716 Add creatingRoom state to know when to show a spinner. 2015-10-27 17:01:03 +00:00
Kegsay
15af44f5fc Merge pull request #24 from matrix-org/linkify
Add callback support for linkified users/aliases
2015-10-27 12:25:20 +00:00
Kegsay
e6f9c6e777 Merge pull request #23 from matrix-org/kegan/reg-errors-176
Add missing enum value to registration password complexity check
2015-10-27 11:11:39 +00:00
Kegan Dougal
16ddb47466 Defer entirely to the end app for handling links 2015-10-27 10:44:41 +00:00
Kegsay
66b577dc89 Merge pull request #22 from matrix-org/kegan/delete-empty-files
Remove empty controllers
2015-10-27 10:19:14 +00:00
Kegan Dougal
77d1b9af04 Hook up aliases via listeners too. 2015-10-27 09:58:55 +00:00
Kegan Dougal
24ac801417 Invoke onUserClick to allow impls to do whatever on user clicks. 2015-10-26 17:59:49 +00:00
Kegan Dougal
11ef1ac336 Prevent the url from being butchered when clicking user IDs 2015-10-26 17:36:03 +00:00
Kegan Dougal
a1444d3214 Linkify room aliases. Add listener for user ID clicks. 2015-10-26 17:32:31 +00:00
Kegsay
a2b77ad5b5 Merge pull request #21 from matrix-org/220-login-error-msgs
Login error messages
2015-10-26 16:58:46 +00:00
David Baker
5a760b71d0 Make ChangeAvatar support room avatars and tweak RoomAvatar respond to componentWillReceiveProps 2015-10-23 17:34:53 +01:00
Matthew Hodgson
03dfd57a79 really kill mime types as they are ugly (3rd time lucky) 2015-10-22 16:32:27 +01:00
David Baker
7e93b75aa0 API Change: better fallback for room avatars 2015-10-22 13:08:35 +01:00
David Baker
549d992293 API change: Make EventTiles which hold stuff common to all events that appear in a room timeline. 2015-10-21 17:50:40 +01:00
Kegan Dougal
ac5111c162 Add missing enum value 2015-10-21 17:44:05 +01:00
Kegan Dougal
0488f03b5a Remove empty controllers 2015-10-21 15:36:59 +01:00
Kegan Dougal
d4a5ab11d4 Fix NPE if you cold boot vector on a URL with a room which you were invited to but not yet joined. 2015-10-21 14:45:39 +01:00
Kegan Dougal
d1af5a2232 More tweaks on error messages 2015-10-21 14:30:59 +01:00
Matthew Hodgson
feaf2a319b Merge pull request #20 from matrix-org/screen-sharing
Screen sharing
2015-10-21 01:35:16 +01:00
Matthew Hodgson
3b988b0eac set up remoteAudioElement 2015-10-21 01:21:39 +01:00
Matthew Hodgson
98ea35253a shift-click the video button to screenshare rather than overriding the button entirely. 2015-10-21 01:21:21 +01:00
Kegan Dougal
8ff7d87b38 Bodge to make video = screen sharing 2015-10-20 16:45:26 +01:00
Kegan Dougal
48f162b9df Better error messages 2015-10-20 14:03:37 +01:00
David Baker
3d8d9bac8e Allow the dispatcher to dispatch sync if required. 2015-10-20 11:02:54 +01:00
David Baker
1041ee654e Update for breaking js-sdk RoomAvatar / MemberAvatar changes 2015-10-20 10:31:29 +01:00
Kegan Dougal
78f2f7cfd0 Add in voip mute video/audio code. Needs dev js-sdk 2015-10-20 09:55:00 +01:00
David Baker
6baf405a05 Remove the 'resending' state which was duplicating a property of the event itself for no obvious reason. Remove onResend whose purpose was mostly to manage that state (and really should have been 'onResendClicked'). Listen for action to see when a message is resent. 2015-10-15 14:09:19 +01:00
David Baker
02a2e06d52 unused code 2015-10-13 16:03:24 +01:00
David Baker
9e596ebb75 Merge pull request #19 from stevenhammerton/sh-cas-auth
Add support for CAS login
2015-10-13 14:25:39 +01:00
David Baker
f7d3d4f9a9 Remove console.log 2015-10-13 11:44:45 +01:00
David Baker
d12ca92ea7 Avoid double updating: setting the state will cause a re-render so forcing an update is redundant. Also bump js sdk dep to newest to match vector. 2015-10-13 11:12:06 +01:00
Steven Hammerton
fc333067c2 Rename required var to match convention 2015-10-12 17:38:04 +01:00
David Baker
030124a59a Make state.members always defined 2015-10-12 16:25:49 +01:00
Steven Hammerton
4e0d930014 Pull down some CAS stuff from vector into controller and logic class 2015-10-12 10:20:03 +01:00
Matthew Hodgson
f6d577d0c6 track RHS collapse state 2015-10-11 16:07:01 +01:00
Matthew Hodgson
8228a7d485 track whether the LHS is collapsed. (shouldn't this be vector specific too?) 2015-10-11 13:49:44 +01:00
Matthew Hodgson
c5e3891a5a shrink default roomavatar size to 36x36. surely this is vector specific... 2015-10-11 02:08:39 +01:00
Steven Hammerton
3f67d8541f Add support for CAS login 2015-10-10 18:54:19 +01:00
David Baker
05d19121d8 Slightly change memberlist api to shift the sorting into the right place (in the skin). 2015-10-09 17:24:48 +01:00
David Baker
e158eec94d Unset matrix client first otherwise login sets it, the it gets unset and you can't log in again. 2015-10-09 13:48:17 +01:00
David Baker
53a7f4b3a8 Set state to ready only if the SDK is synced. 2015-10-09 12:05:40 +01:00
David Baker
0791cac572 Add method to Modal to create dialog with instantiated React elements as well as Classes. 2015-10-09 11:54:46 +01:00
David Baker
05f7a3b4d1 Remove now redundant displayname stuff from UserSettings now it's in ChangeDisplayName 2015-10-07 18:44:32 +01:00
David Baker
79e468217a Add button for user settings and a change display name widget 2015-10-07 18:19:29 +01:00
David Baker
27ca7b48f7 Just do all dispatches async: setting the flag obviously does not work for more than 2 nested dispatches. 2015-10-05 18:43:22 +01:00
David Baker
b8dd2452db Display correct message for when an invited but not joined user is kicked. 2015-10-05 16:44:50 +01:00
David Baker
a1892ee963 Improve url / screen handling
Including taking you to the room you asked for originally after login
2015-10-05 15:31:08 +01:00
David Baker
ad313d7711 Merge branch 'vector-merge' 2015-10-02 18:55:53 +01:00
David Baker
55f656f150 0.0.2 2015-10-02 18:55:09 +01:00
David Baker
711272a7c9 Merge pull request #18 from matrix-org/vector-merge
Vector merge
2015-10-02 18:50:52 +01:00
David Baker
2d3b87d56d Don't set empty mime types on metadata. 2015-10-02 18:37:15 +01:00
David Baker
2bce4e4d62 Merge c62d97ca04 from vector-im
The hack is *evil*. Not dirty.
2015-10-02 14:37:34 +01:00
David Baker
54048ee37c Update Readme 2015-10-01 16:02:21 +01:00
David Baker
7de136a930 Port over new logic for filtering actions: makes the end call button appear & disappear approriately 2015-10-01 10:19:18 +01:00
David Baker
5004a3a5b3 Make end call button work for conf calls 2015-10-01 09:42:58 +01:00
David Baker
cb89d3760a Hacks to make sure we don't end up with multiple split-brain CallHandlers when npm linked. 2015-09-30 18:21:25 +01:00
David Baker
b68665ead5 Add support for the basic notion of conference calls and an experimental concept of modules to provide the actual functionality. Rejig Skinner to be simpler. 2015-09-30 16:50:46 +01:00
David Baker
9fb5702c2f make MatrixClientPeg an actual global too otherwise things go very wierd 2015-09-28 17:46:49 +01:00
David Baker
8af6c2275b Make it easier to override default avatar urls 2015-09-28 17:06:13 +01:00
David Baker
3792d5494a Dispatcher should be a global too 2015-09-28 14:48:50 +01:00
David Baker
3be50e327d Manually merge memberlist fix from vector master 2015-09-28 11:32:00 +01:00
David Baker
4472f63b5f We need js sdk 0.2.1 for getRoomIdForAlias 2015-09-25 17:49:35 +01:00
David Baker
6348c2cf99 Change how viewing a room alias works to make way for jumping into a room once you've logged in. 2015-09-25 17:22:42 +01:00
David Baker
bc2eca16f9 Unused guff 2015-09-25 16:25:20 +01:00
David Baker
fe369858b7 Unused variables & redundant stuff 2015-09-25 15:17:46 +01:00
David Baker
56530d80d7 Add link to guthub issue about webpack's loader path silliness 2015-09-25 13:53:58 +01:00
David Baker
d172aaf41f Add -loader packages as deps
Even though we don't use webpack directly, webpack needs the loaders
to be in the dependency package's node_modules directory, so this
lets packages that depend on us use webpack.
2015-09-25 13:39:21 +01:00
David Baker
5af43dc6a9 Remove unused action dispatch 2015-09-23 09:39:49 +01:00
David Baker
96627d4477 Port membertile fix 2015-09-22 16:51:16 +01:00
David Baker
3838569625 Port memberlist branch fixes 2015-09-22 16:37:39 +01:00
David Baker
b32658cfd0 Load fewer events when switching to a room: they take surprisingly long to render. 2015-09-22 15:18:16 +01:00
David Baker
980ce7fdae Remainder of the controllers from vector 2015-09-21 17:23:51 +01:00
David Baker
49c5f7cb95 Use same protocol as client was loaded over for recaptcha to prevent JS origin errors. 2015-09-21 16:53:50 +01:00
David Baker
1b82d92fa1 Port registration fixes 2015-09-21 16:38:12 +01:00
David Baker
65498600de port login fixes 2015-09-21 16:36:17 +01:00
David Baker
28c4a648be Port roomlist fixes 2015-09-21 16:31:31 +01:00
David Baker
e2c9afb278 port create room 2015-09-21 16:28:39 +01:00
David Baker
29d2ed7191 Merge userselector changes 2015-09-21 16:17:29 +01:00
David Baker
82aa603596 Merge in resend support 2015-09-21 16:14:19 +01:00
David Baker
a8eb93bd6f Member list 2015-09-18 18:39:16 +01:00
David Baker
31ee667102 Room header 2015-09-18 14:34:36 +01:00
David Baker
b9538a077c Missed files from last commit 2015-09-18 13:54:20 +01:00
David Baker
343de6245f Port ServerConfig changes 2015-09-18 13:33:51 +01:00
David Baker
08b5888d03 More porting: make sending messages work again! 2015-09-18 10:44:57 +01:00
David Baker
abeed92501 Partial porting over of vector controller logic to react sdk. 2015-09-17 18:23:38 +01:00
David Baker
6eb18f0268 Fix reskindex 2015-09-17 18:21:35 +01:00
David Baker
d938ba70d3 Port over room leaving 2015-09-17 12:10:01 +01:00
David Baker
88aaf82c88 Backport: linkify emotes 2015-09-16 16:23:35 +01:00
David Baker
f3b30477ce Backport: add other presets into room presets 2015-09-16 16:10:39 +01:00
David Baker
a4cbbf0d92 Backport Notifier improvements from Vector, including TextForEvent 2015-09-16 14:48:49 +01:00
David Baker
25ab56106a Backport labels & placeholders for Editable text from Vector 2015-09-16 14:18:25 +01:00
David Baker
6cca5f4c05 backport fixes from vector 2015-09-16 13:48:24 +01:00
David Baker
aba4c1e9af We don't use catw here anymore 2015-09-15 14:46:41 +01:00
David Baker
2d0c8ac9ff Working skin stuff, minus css 2015-09-15 13:34:36 +01:00
David Baker
f3b9f8c799 WIP reworking of skinning and app integration process 2015-09-11 15:42:11 +01:00
David Baker
9b73d6ed6d react-tools is dead. Long live Babel. 2015-09-10 15:28:30 +01:00
David Baker
a06e1f23ea Spurious react-loader require 2015-09-10 15:08:26 +01:00
David Baker
635041470f There is no MatrixChat in the sdk anymore (well, only a controller). Advertise the Component Broker instead. 2015-09-10 15:07:34 +01:00
David Baker
a124e53a9a Component broker loading files never really worked very well anyway, and now it can't work because they're all defined elsewhere. 2015-09-10 15:06:42 +01:00
David Baker
6cc88e4ef3 Remove stuff that's going into the base skin 2015-09-09 16:57:55 +01:00
David Baker
e1a6ede17b Ignore all module caches and make the built js the default include root 2015-09-08 18:45:00 +01:00
David Baker
8fbce5fce8 de-tab 2015-09-08 16:17:06 +01:00
David Baker
2d9419c380 Merge pull request #17 from ndarilek/master
Make HTML more semantic to improve accessibility
2015-08-10 13:45:36 +01:00
Nolan Darilek
bd0db01515 Add landmarks around major view regions for easier navigation. 2015-08-08 18:09:37 -05:00
Nolan Darilek
517bb01f33 Event tiles are now items in a list, improves accessibility. 2015-08-08 17:36:19 -05:00
David Baker
ec8a815688 Ignore olm. There is no olm. 2015-08-07 11:51:13 +01:00
David Baker
5a87b9759f update to new js-sdk 2015-08-07 11:27:13 +01:00
799 changed files with 5967 additions and 27009 deletions

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{
"presets": ["react", "es2015", "es2016"],
"plugins": ["transform-class-properties", "transform-object-rest-spread", "transform-async-to-generator", "transform-runtime", "add-module-exports"]
}

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# Copyright 2017 Aviral Dasgupta
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
root = true
[*]
charset=utf-8
end_of_line = lf
insert_final_newline = true
indent_style = space
indent_size = 4
trim_trailing_whitespace = true

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src/vector/modernizr.js
src/component-index.js

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module.exports = {
extends: ["./node_modules/matrix-react-sdk/.eslintrc.js"],
}

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<!-- This is a bug report template. By following the instructions below and
filling out the sections with your information, you will help the us to get all
the necessary data to fix your issue.
You can also preview your report before submitting it. You may remove sections
that aren't relevant to your particular case.
Text between <!-- and --> marks will be invisible in the report.
-->
### Description
Describe here the problem that you are experiencing, or the feature you are requesting.
### Steps to reproduce
- For bugs, list the steps
- that reproduce the bug
- using hyphens as bullet points
Describe how what happens differs from what you expected.
Log: sent/not sent? <!-- You can send us the app's logs via the 'Report bug'
link on the 'Settings' page. Very important for hard-to-reproduce bugs. Please
file a bug here too! -->
<!-- Include screenshots if possible: you can drag and drop images below. -->
### Version information
<!-- IMPORTANT: please answer the following questions, to help us narrow down the problem -->
- **Platform**: web (in-browser) or desktop?
For the web app:
- **Browser**: Chrome, Safari, Firefox? which version?
- **OS**: Windows, macOS, Ubuntu, Arch Linux, etc?
- **URL**: riot.im/develop / riot.im/app / somewhere else? If a private server, what version of riot-web?
For the desktop app:
- **OS**: Windows, macOS, Ubuntu, Arch Linux, etc?
- **Version**: 0.x.y <!-- check the user settings panel if unsure -->

21
.gitignore vendored
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/build
/cert.pem
/dist
/karma-reports
/key.pem
/lib
/node_modules
/electron_app/node_modules
/electron_app/dist
/packages/
/webapp
/.npmrc
.DS_Store
npm-debug.log
electron/dist
electron/pub
/.idea
/config.json
/src/component-index.js
node_modules
lib

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{
"minify": true,
"classPrefix": "modernizr_",
"options": [
"setClasses"
],
"feature-detects": [
"test/css/displaytable",
"test/css/flexbox",
"test/es5/specification",
"test/css/objectfit",
"test/storage/localstorage",
"test/workers/webworkers",
"test/indexeddb"
]
}

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example
examples
.module-cache

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language: node_js
node_js:
# make sure we work with a range of node versions.
# As of the time of writing:
# - 4.x is still in LTS (until April 2018), but some of our deps (notably
# extract-zip) don't work with it
# - 5.x has been EOLed for nearly a year.
# - 6.x is the current 'LTS' version
# - 7.x is the current 'current' version (until October 2017)
#
# see: https://github.com/nodejs/LTS/
#
# anything before 6.3 ships with npm 3.9 or earlier, which had problems
# with symlinks in node_modules (see
# https://github.com/npm/npm/releases/tag/v3.10.0 'FIXES AND REFACTORING').
- 6.3
- 6
- 7
install:
# clone the deps with depth 1: we know we will only ever need that one
# commit.
- scripts/fetch-develop.deps.sh --depth 1 && npm install

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Vector is written mainly by the Vector team, building upon the Matrix React
SDK. Vector also welcomes external contributions. Third party contributors
include:
* Nolan Darilek (https://github.com/ndarilek)
Accessibility and semantic markup contributions
* https://github.com/neko259
Improved scrollbar CSS
* Florent VIOLLEAU (https://github.com/floviolleau) <floviolleau at gmail dot com>
Improve README.md for a better understanding of installation instructions
* Michael Telatynski (https://github.com/t3chguy)
Improved consistency of inverted elements in dark theme across browsers

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Contributing code to Riot
=========================
Riot follows the same pattern as https://github.com/matrix-org/synapse/blob/master/CONTRIBUTING.rst.

412
README.md
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Riot
====
matrix-react-sdk
================
Riot (formerly known as Vector) is a Matrix web client built using the Matrix
React SDK (https://github.com/matrix-org/matrix-react-sdk).
This is a react-based SDK for inserting a Matrix chat/voip client into a web page.
Getting Started
===============
This package provides the logic and 'controller' parts for the UI components. This
forms one part of a complete matrix client, but it not useable in isolation. It
must be used from a 'skin'. A skin provides:
* The HTML for the UI components (in the form of React `render` methods)
* The CSS for this HTML
* The containing application
* Zero or more 'modules' containing non-UI functionality
The easiest way to test Riot is to just use the hosted copy at
https://riot.im/app. The develop branch is continuously deployed by Jenkins at
https://riot.im/develop for those who like living dangerously.
Skins are modules are exported from such a package in the `lib` directory.
`lib/skins` contains one directory per-skin, named after the skin, and the
`modules` directory contains modules as their javascript files.
To host your own copy of Riot, the quickest bet is to use a pre-built
released version of Riot:
A basic skin is provided in the matrix-react-skin package. This also contains
a minimal application that instantiates the basic skin making a working matrix
client.
1. Download the latest version from https://github.com/vector-im/riot-web/releases
1. Untar the tarball on your web server
1. Move (or symlink) the vector-x.x.x directory to an appropriate name
1. If desired, copy `config.sample.json` to `config.json` and edit it
as desired. See below for details.
1. Enter the URL into your browser and log into Riot!
You can use matrix-react-sdk directly, but to do this you would have to provide
'views' for each UI component. To get started quickly, use matrix-react-skin.
Releases are signed by PGP, and can be checked against the public key
at https://riot.im/packages/keys/riot-master.asc
Note that Chrome does not allow microphone or webcam access for sites served
over http (except localhost), so for working VoIP you will need to serve Riot
over https.
### Installation Steps for Debian Stretch
1. Add the repository to your sources.list using either of the following two options:
- Directly to sources.list: `echo "deb https://riot.im/packages/debian/ stretch main" | sudo tee -a /etc/apt/sources.list`
- As a separate entry in sources.list.d: `echo "deb https://riot.im/packages/debian/ stretch main" | sudo tee /etc/apt/sources.list.d/riot.list`
2. Add the gpg signing key for the riot repository: `curl -s https://riot.im/packages/debian/repo-key.asc | sudo apt-key add -`
3. Update your package lists: `sudo apt-get update`
4. Install Riot: `sudo apt-get install riot-web`
Important Security Note
=======================
We do not recommend running Riot from the same domain name as your Matrix
homeserver. The reason is the risk of XSS (cross-site-scripting)
vulnerabilities that could occur if someone caused Riot to load and render
malicious user generated content from a Matrix API which then had trusted
access to Riot (or other apps) due to sharing the same domain.
We have put some coarse mitigations into place to try to protect against this
situation, but it's still not good practice to do it in the first place. See
https://github.com/vector-im/riot-web/issues/1977 for more details.
Building From Source
====================
Riot is a modular webapp built with modern ES6 and requires a npm build system
to build.
1. Install or update `node.js` so that your `node` is at least v6.3.0 (and `npm`
is at least v3.10.x).
1. Clone the repo: `git clone https://github.com/vector-im/riot-web.git`.
1. Switch to the riot-web directory: `cd riot-web`.
1. If you're using the `develop` branch, install the develop versions of the
dependencies, as the released ones will be too old:
```
scripts/fetch-develop-deps.sh
```
Whenever you git pull on riot-web you will also probably need to force an update
to these dependencies - the simplest way is to re-run the script, but you can also
manually update and rebuild them:
```
cd matrix-js-sdk
git pull
npm install # re-run to pull in any new dependencies
# Depending on your version of npm, npm run build may happen as part of
# the npm install above (https://docs.npmjs.com/misc/scripts#prepublish-and-prepare)
# If in doubt, run it anyway:
npm run build
cd ../matrix-react-sdk
git pull
npm install
npm run build
```
However, we recommend setting up a proper development environment (see "Setting
up a development environment" below) if you want to run your own copy of the
`develop` branch, as it makes it much easier to keep these dependencies
up-to-date. Or just use https://riot.im/develop - the continuous integration
release of the develop branch.
(Note that we don't reference the develop versions in git directly due to
https://github.com/npm/npm/issues/3055.)
1. Install the prerequisites: `npm install`.
1. Configure the app by copying `config.sample.json` to `config.json` and
modifying it (see below for details).
1. `npm run dist` to build a tarball to deploy. Untaring this file will give
a version-specific directory containing all the files that need to go on your
web server.
Note that `npm run dist` is not supported on Windows, so Windows users can run `npm
run build`, which will build all the necessary files into the `webapp`
directory. The version of Riot will not appear in Settings without
using the dist script. You can then mount the `webapp` directory on your
webserver to actually serve up the app, which is entirely static content.
config.json
===========
You can configure the app by copying `config.sample.json` to
`config.json` and customising it:
1. `default_hs_url` is the default home server url.
1. `default_is_url` is the default identity server url (this is the server used
for verifying third party identifiers like email addresses). If this is blank,
registering with an email address, adding an email address to your account,
or inviting users via email address will not work. Matrix identity servers are
very simple web services which map third party identifiers (currently only email
addresses) to matrix IDs: see http://matrix.org/docs/spec/identity_service/unstable.html
for more details. Currently the only public matrix identity servers are https://matrix.org
and https://vector.im. In future identity servers will be decentralised.
1. `integrations_ui_url`: URL to the web interface for the integrations server.
1. `integrations_rest_url`: URL to the REST interface for the integrations server.
1. `roomDirectory`: config for the public room directory. This section is optional.
1. `roomDirectory.servers`: List of other Home Servers' directories to include in the drop
down list. Optional.
1. `update_base_url` (electron app only): HTTPS URL to a web server to download
updates from. This should be the path to the directory containing `macos`
and `win32` (for update packages, not installer packages).
1. `cross_origin_renderer_url`: URL to a static HTML page hosting code to help display
encrypted file attachments. This MUST be hosted on a completely separate domain to
anything else since it is used to isolate the privileges of file attachments to this
domain. Default: `usercontent.riot.im`. This needs to contain v1.html from
https://github.com/matrix-org/usercontent/blob/master/v1.html
Running as a Desktop app
How to customise the SDK
========================
Riot can also be run as a desktop app, wrapped in electron. You can download a
pre-built version from https://riot.im/desktop.html or, if you prefer,
build it yourself. Requires Electron >=1.6.0
The SDK uses the 'atomic' design pattern as seen at http://patternlab.io to
encourage a very modular and reusable architecture, making it easy to
customise and use UI widgets independently of the rest of the SDK and your app.
In practice this means:
To run as a desktop app:
* The UI of the app is strictly split up into a hierarchy of components.
* Each component has its own:
* View object defined as a React javascript class containing embedded
HTML expressed in React's JSX notation.
* CSS file, which defines the styling specific to that component.
* Components are loosely grouped into the 5 levels outlined by atomic design:
* atoms: fundamental building blocks (e.g. a timestamp tag)
* molecules: "group of atoms which functions together as a unit"
(e.g. a message in a chat timeline)
* organisms: "groups of molecules (and atoms) which form a distinct section
of a UI" (e.g. a view of a chat room)
* templates: "a reusable configuration of organisms" - used to combine and
style organisms into a well-defined global look and feel
* pages: specific instances of templates.
1. Follow the instructions in 'Building From Source' above, but run
`npm run build` instead of `npm run dist` (since we don't need the tarball).
2. Install electron and run it:
Good separation between the components is maintained by adopting various best
practices that anyone working with the SDK needs to be be aware of and uphold:
```
npm install electron
npm run electron
```
* Views are named with upper camel case (e.g. molecules/MessageTile.js)
To build packages, use electron-builder. This is configured to output:
* dmg + zip for macOS
* exe + nupkg for Windows
* deb for Linux
But this can be customised by editing the `build` section of package.json
as per https://github.com/electron-userland/electron-builder/wiki/Options
* The view's CSS file MUST have the same name (e.g. molecules/MessageTile.css)
See https://github.com/electron-userland/electron-builder/wiki/Multi-Platform-Build
for dependencies required for building packages for various platforms.
* Per-view CSS is optional - it could choose to inherit all its styling from
the context of the rest of the app, although this is unusual for any but
the simplest atoms and molecules.
The only platform that can build packages for all three platforms is macOS:
```
brew install wine --without-x11
brew install mono
brew install gnu-tar
npm install
npm run build:electron
```
* The view MUST *only* refer to the CSS rules defined in its own CSS file.
'Stealing' styling information from other components (including parents)
is not cool, as it breaks the independence of the components.
For other packages, use electron-builder manually. For example, to build a package
for 64 bit Linux:
* CSS classes are named with an app-specific namespacing prefix to try to avoid
CSS collisions. The base skin shipped by Matrix.org with the matrix-react-sdk
uses the naming prefix "mx_". A company called Yoyodyne Inc might use a
prefix like "yy_" for its app-specific classes.
1. Follow the instructions in 'Building From Source' above
2. `node_modules/.bin/build -l --x64`
* CSS classes use upper camel case when they describe React components - e.g.
.mx_MessageTile is the selector for the CSS applied to a MessageTile view.
All electron packages go into `electron/dist/`
* CSS classes for DOM elements within a view which aren't components are named
by appending a lower camel case identifier to the view's class name - e.g.
.mx_MessageTile_randomDiv is how you'd name the class of an arbitrary div
within the MessageTile view.
Many thanks to @aviraldg for the initial work on the electron integration.
* We deliberately use vanilla CSS 3.0 to avoid adding any more magic
dependencies into the mix than we already have. App developers are welcome
to use whatever floats their boat however.
Other options for running as a desktop app:
* https://github.com/krisak/vector-electron-desktop
* @asdf:matrix.org points out that you can use nativefier and it just works(tm)
* The CSS for a component can however override the rules for child components.
For instance, .mx_RoomList .mx_RoomTile {} would be the selector to override
styles of RoomTiles when viewed in the context of a RoomList view.
Overrides *must* be scoped to the View's CSS class - i.e. don't just define
.mx_RoomTile {} in RoomList.css - only RoomTile.css is allowed to define its
own CSS. Instead, say .mx_RoomList .mx_RoomTile {} to scope the override
only to the context of RoomList views. N.B. overrides should be relatively
rare as in general CSS inheritence should be enough.
```
sudo npm install nativefier -g
nativefier https://riot.im/app/
```
* Components should render only within the bounding box of their outermost DOM
element. Page-absolute positioning and negative CSS margins and similar are
generally not cool and stop the component from being reused easily in
different places.
Development
===========
* We don't use the atomify library itself, as React already provides most
of the modularity requirements it brings to the table.
Before attempting to develop on Riot you **must** read the developer guide
for `matrix-react-sdk` at https://github.com/matrix-org/matrix-react-sdk, which
also defines the design, architecture and style for Riot too.
With all this in mind, here's how you go about skinning the react SDK UI
components to embed a Matrix client into your app:
The idea of Riot is to be a relatively lightweight "skin" of customisations on
top of the underlying `matrix-react-sdk`. `matrix-react-sdk` provides both the
higher and lower level React components useful for building Matrix communication
apps using React.
* Create a new NPM project. Be sure to directly depend on react, (otherwise
you can end up with two copies of react).
* Create an index.js file that sets up react. Add require statements for
React and matrix-react-sdk. Load a skin using the 'loadSkin' method on the
SDK and call Render. This can be a skin provided by a separate package or
a skin in the same package.
* Add a way to build your project: we suggest copying the scripts block
from matrix-react-skin (which uses babel and webpack). You could use
different tools but remember that at least the skins and modules of
your project should end up in plain (ie. non ES6, non JSX) javascript in
the lib directory at the end of the build process, as well as any
packaging that you might do.
* Create an index.html file pulling in your compiled javascript and the
CSS bundle from the skin you use. For now, you'll also need to manually
import CSS from any skins that your skin inherts from.
After creating a new component you must run `npm run reskindex` to regenerate
the `component-index.js` for the app (used in future for skinning)
To Create Your Own Skin
=======================
To actually change the look of a skin, you can create a base skin (which
does not use views from any other skin) or you can make a derived skin.
Note that derived skins are currently experimental: for example, the CSS
from the skins it is based on will not be automatically included.
**However, as of July 2016 this layering abstraction is broken due to rapid
development on Riot forcing `matrix-react-sdk` to move fast at the expense of
maintaining a clear abstraction between the two.** Hacking on Riot inevitably
means hacking equally on `matrix-react-sdk`, and there are bits of
`matrix-react-sdk` behaviour incorrectly residing in the `riot-web` project
(e.g. matrix-react-sdk specific CSS), and a bunch of Riot specific behaviour
in the `matrix-react-sdk` (grep for `vector` / `riot`). This separation problem will be
solved asap once development on Riot (and thus matrix-react-sdk) has
stabilised. Until then, the two projects should basically be considered as a
single unit. In particular, `matrix-react-sdk` issues are currently filed
against `riot-web` in github.
To make a skin, create React classes for any custom components you wish to add
in a skin within `src/skins/<skin name>`. These can be based off the files in
`views` in the `matrix-react-skin` package, modifying the require() statement
appropriately.
Please note that Riot is intended to run correctly without access to the public
internet. So please don't depend on resources (JS libs, CSS, images, fonts)
hosted by external CDNs or servers but instead please package all dependencies
into Riot itself.
If you make a derived skin, you only need copy the files you wish to customise.
Setting up a dev environment
============================
Once you've made all your view files, you need to make a `skinfo.json`. This
contains all the metadata for a skin. This is a JSON file with, currently, a
single key, 'baseSkin'. Set this to the empty string if your skin is a base skin,
or for a derived skin, set it to the path of your base skin's skinfo.json file, as
you would use in a require call.
Much of the functionality in Riot is actually in the `matrix-react-sdk` and
`matrix-js-sdk` modules. It is possible to set these up in a way that makes it
easy to track the `develop` branches in git and to make local changes without
having to manually rebuild each time.
Now you have the basis of a skin, you need to generate a skindex.json file. The
`reskindex.js` tool in matrix-react-sdk does this for you. It is suggested that
you add an npm script to run this, as in matrix-react-skin.
First clone and build `matrix-js-sdk`:
1. `git clone git@github.com:matrix-org/matrix-js-sdk.git`
1. `pushd matrix-js-sdk`
1. `git checkout develop`
1. `npm install`
1. `npm install source-map-loader` # because webpack is made of fail (https://github.com/webpack/webpack/issues/1472)
1. `popd`
Then similarly with `matrix-react-sdk`:
1. `git clone git@github.com:matrix-org/matrix-react-sdk.git`
1. `pushd matrix-react-sdk`
1. `git checkout develop`
1. `npm install`
1. `rm -r node_modules/matrix-js-sdk; ln -s ../../matrix-js-sdk node_modules/`
1. `popd`
Finally, build and start Riot itself:
1. `git clone git@github.com:vector-im/riot-web.git`
1. `cd riot-web`
1. `git checkout develop`
1. `npm install`
1. `rm -r node_modules/matrix-js-sdk; ln -s ../../matrix-js-sdk node_modules/`
1. `rm -r node_modules/matrix-react-sdk; ln -s ../../matrix-react-sdk node_modules/`
1. `npm start`
1. Wait a few seconds for the initial build to finish; you should see something like:
```
Hash: b0af76309dd56d7275c8
Version: webpack 1.12.14
Time: 14533ms
Asset Size Chunks Chunk Names
bundle.js 4.2 MB 0 [emitted] main
bundle.css 91.5 kB 0 [emitted] main
bundle.js.map 5.29 MB 0 [emitted] main
bundle.css.map 116 kB 0 [emitted] main
+ 1013 hidden modules
```
Remember, the command will not terminate since it runs the web server
and rebuilds source files when they change. This development server also
disables caching, so do NOT use it in production.
1. Open http://127.0.0.1:8080/ in your browser to see your newly built Riot.
When you make changes to `matrix-react-sdk` or `matrix-js-sdk`, you will need
to run `npm run build` in the relevant directory. You can do this automatically
by instead running `npm start` in the directory, to start a development builder
which will watch for changes to the files and rebuild automatically.
If you add or remove any components from the Riot skin, you will need to rebuild
the skin's index by running, `npm run reskindex`.
If any of these steps error with, `file table overflow`, you are probably on a mac
which has a very low limit on max open files. Run `ulimit -Sn 1024` and try again.
You'll need to do this in each new terminal you open before building Riot.
How to add a new translation?
=============================
[<img src="https://translate.riot.im/widgets/riot-web/-/multi-auto.svg" alt="translationsstatus" width="340">](https://translate.riot.im/engage/riot-web/?utm_source=widget)
Head to the [translating doc](docs/translating.md)
Adding Strings to the translations (Developer Guide)
====================================================
Head to the [translating dev doc](docs/translating-dev.md)
Triaging issues
===============
Issues will be triaged by the core team using the following primary set of tags:
priority:
* P1: top priority; typically blocks releases
* P2: still need to fix, but lower than P1
* P3: non-urgent
* P4: intereseting idea - bluesky some day
* P5: recorded for posterity/to avoid duplicates. No intention to resolves right now.
bug or feature:
* bug
* feature
bug severity:
* cosmetic - feature works functionally but UI/UX is broken
* critical - whole app doesn't work
* major - entire feature doesn't work
* minor - partially broken feature (but still usable)
additional categories:
* release blocker
* ui/ux (think of this as cosmetic)
* network (specific to network conditions)
* platform (platform specific)
For more specific detail on any of these steps, look at matrix-react-skin.

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@@ -1,19 +0,0 @@
{
"default_hs_url": "https://matrix.org",
"default_is_url": "https://vector.im",
"brand": "Riot",
"integrations_ui_url": "https://scalar.vector.im/",
"integrations_rest_url": "https://scalar.vector.im/api",
"bug_report_endpoint_url": "https://riot.im/bugreports/submit",
"enableLabs": true,
"roomDirectory": {
"servers": [
"matrix.org"
]
},
"welcomeUserId": "@riot-bot:matrix.org",
"piwik": {
"url": "https://piwik.riot.im/",
"siteId": 1
}
}

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@@ -1,52 +0,0 @@
# VoIP Conferencing
This is a draft proposal for a naive voice/video conferencing implementation for
Matrix clients. There are many possible conferencing architectures possible for
Matrix (Multipoint Conferencing Unit (MCU); Stream Forwarding Unit (SFU); Peer-
to-Peer mesh (P2P), etc; events shared in the group room; events shared 1:1;
possibly even out-of-band signalling).
This is a starting point for a naive MCU implementation which could provide one
possible Matrix-wide solution in future, which retains backwards compatibility
with standard 1:1 calling.
* A client chooses to initiate a conference for a given room by starting a
voice or video call with a 'conference focus' user. This is a virtual user
(typically Application Service) which implements a conferencing bridge. It
isn't defined how the client discovers or selects this user.
* The conference focus user MUST join the room in which the client has
initiated the conference - this may require the client to invite the
conference focus user to the room, depending on the room's `join_rules`. The
conference focus user needs to be in the room to let the bridge eject users
from the conference who have left the room in which it was initiated, and aid
discovery of the conference by other users in the room. The bridge
identifies the room to join based on the user ID by which it was invited.
The format of this identifier is implementation dependent for now.
* If a client leaves the group chat room, they MUST be ejected from the
conference. If a client leaves the 1:1 room with the conference focus user,
they SHOULD be ejected from the conference.
* For now, rooms can contain multiple conference focus users - it's left to
user or client implementation to select which to converge on. In future this
could be mediated using a state event (e.g. `im.vector.call.mcu`), but we
can't do that right now as by default normal users can't set arbitrary state
events on a room.
* To participate in the conference, other clients initiates a standard 1:1
voice or video call to the conference focus user.
* For best UX, clients SHOULD show the ongoing voice/video call in the UI
context of the group room rather than 1:1 with the focus user. If a client
recognises a conference user present in the room, it MAY chose to highlight
this in the UI (e.g. with a "conference ongoing" notification, to aid
discovery). Clients MAY hide the 1:1 room with the focus user (although in
future this room could be used for floor control or other direct
communication with the conference focus)
* When all users have left the conference, the 'conference focus' user SHOULD
leave the room.
* If a conference focus user joins a room but does not receive a 1:1 voice or
video call, it SHOULD time out after a period of time and leave the room.

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Theming Riot
============
Themes are a very basic way of providing simple alternative look & feels to the
riot-web app via CSS & custom imagery.
They are *NOT* co be confused with 'skins', which describe apps which sit on top
of matrix-react-sdk - e.g. in theory Riot itself is a react-sdk skin.
As of Jan 2017, skins are not fully supported; riot is the only available skin.
To define a theme for Riot:
1. Pick a name, e.g. `teal`. at time of writing we have `light` and `dark`.
2. Fork `src/skins/vector/css/themes/dark.scss` to be teal.scss
3. Fork `src/skins/vector/css/themes/_base.scss` to be _teal.scss
4. Override variables in _teal.scss as desired. You may wish to delete ones
which don't differ from _base.scss, to make it clear which are being
overridden. If every single colour is being changed (as per _dark.scss)
then you might as well keep them all.
5. Add the theme to the list of entrypoints in webpack.config.js
6. Add the theme to the list of themes in matrix-react-sdk's UserSettings.js
7. Sit back and admire your handywork.
In future, the assets for a theme will probably be gathered together into a
single directory tree.

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# How to translate riot-web (Dev Guide)
## Requirements
- A working [Development Setup](../../#setting-up-a-dev-environment)
- Be able to understand English
- Be able to understand the language you want to translate riot-web into
## Adding new strings
1. Check if the import ``import { _t } from 'matrix-react-sdk/lib/languageHandler';`` is present. If not add it to the other import statements.
2. Add ``_t()`` to your string. (Don't forget curly braces when you assign an expression to JSX attributes in the render method)
3. Add the String to the ``en_EN.json`` file in ``src/i18n/strings`` (respect which repository you are on).
## Adding variables inside a string.
1. Extend your ``_t()`` call. Instead of ``_t(STRING)`` use ``_t(STRING, {})``
2. Decide how to name it. Please think about if the person who has to translate it can understand what it does.
3. Add it to the array in ``_t`` for example ``_t(STRING, {variable: this.variable})``
4. Add the variable inside the string. The syntax for variables is ``%(variable)s``. Please note the s at the end. The name of the variable has to match the previous used name.
## Things to know/Style Guides
- Do not use it inside ``getDefaultProps`` at the point where ``getDefaultProps`` is initialized the translations aren't loaded yet and it causes missing translations.
- If using translated strings as constants, translated strings can't be in constants loaded at class-load time since the translations won't be loaded.
- If a string is presented in the UI with punctuation like a full stop, include this in the translation strings, since punctuation varies between languages too.

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# How to translate riot-web
## Requirements
- Web Browser
- Be able to understand English
- Be able to understand the language you want to translate riot-web into
## Step 0: Join #riotweb-translations:matrix.org
1. Come and join https://matrix.to/#/#riotweb-translations:matrix.org
2. Read scrollback and/or ask if anyone else is working on your language, and co-ordinate if needed. In general little-or-no coordination is needed though :)
## Step 1: Preparing your Weblate Profile
1. Head to https://translate.riot.im and register either via Github or email
2. After registering check if you got an email to verify your account and click the link (if there is none head to step 1.4)
3. Log into weblate
4. Head to https://translate.riot.im/accounts/profile/ and select the languages you know and maybe another language you know too.
6. Head to https://translate.riot.im/accounts/profile/#subscriptions and select Riot Web as Project
## How to check if your language already is being translated
Go to https://translate.riot.im/projects/riot-web/ and visit the 2 sub-projects.
If your language is listed go to Step 2a and if not go to Step 2b
## Step 2a: Helping on existing languages.
1. Head to one of the projects listed https://translate.riot.im/projects/riot-web/
2. Click on the ``translate`` button on the right side of your language
3. Fill in the translations in the writeable field. You will see the original English string and the string of your second language above.
Head to the explanations under Steb 2b
## Step 2b: Adding a new language
1. Go to one of the projects listed https://translate.riot.im/projects/riot-web/
2. Click the ``Start new language`` button at the bottom
3. Select a language
4. Start translating like in 2a.3
5. Repeat these steps for the other projects which are listed at the link of step 2b.1
### What means the green button under the text field?
The green button let you save our translations directly. Please only use it if you are 100% sure about that translation. If you do not know a translation please DO NOT click that button. Use the arrows above the translations field and click to the right.
### What means the yellow button under the text field?
The yellow button has to be used if you are unsure about the translation but you have a rough idea. It adds a new suggestion to the string which can than be reviewed by others.
### What are "%(something)s"?
These things are variables that are expanded when displayed by Riot. They can be room names, usernames or similar. If you find one, you can move to the right place for your language, but not delete it as the variable will be missing if you do.
A special case is `%(urlStart)s` and `%(urlEnd)s` which are used to mark the beginning of a hyperlink (i.e. `<a href="/somewhere">` and `</a>`. You must keep these markers surrounding the equivalent string in your language that needs to be hyperlinked.
### "I want to come back to this string. How?"
You can use inside the translation field "Review needed" checkbox. It will be shown as Strings that need to be reviewed.
### Further reading
The official Weblate doc provides some more in-deepth explanation on how to do translations and talks about do and don'ts. You can find it at: https://docs.weblate.org/en/latest/user/translating.html

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{
"name": "riot-web",
"productName": "Riot",
"main": "src/electron-main.js",
"version": "0.11.0",
"description": "A feature-rich client for Matrix.org",
"author": "Vector Creations Ltd.",
"dependencies": {
"auto-launch": "^5.0.1",
"electron-window-state": "^4.1.0",
"minimist": "^1.2.0",
"png-to-ico": "^1.0.2"
}
}

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@@ -1,4 +0,0 @@
This directory contains the config file for the official riot.im distribution
of Riot Desktop. You probably do not want to build with this config unless
you're building the official riot.im distribution, or you'll find your builds
will replace themselves with the riot.im build.

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@@ -1,20 +0,0 @@
{
"update_base_url": "https://riot.im/download/desktop/update/",
"default_hs_url": "https://matrix.org",
"default_is_url": "https://vector.im",
"brand": "Riot",
"integrations_ui_url": "https://scalar.vector.im/",
"integrations_rest_url": "https://scalar.vector.im/api",
"bug_report_endpoint_url": "https://riot.im/bugreports/submit",
"welcomeUserId": "@riot-bot:matrix.org",
"enableLabs": true,
"roomDirectory": {
"servers": [
"matrix.org"
]
},
"piwik": {
"url": "https://piwik.riot.im/",
"siteId": 1
}
}

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@@ -1,312 +0,0 @@
/*
Copyright 2016 Aviral Dasgupta
Copyright 2016 OpenMarket Ltd
Copyright 2017 Michael Telatynski <7t3chguy@gmail.com>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// Squirrel on windows starts the app with various flags
// as hooks to tell us when we've been installed/uninstalled
// etc.
const checkSquirrelHooks = require('./squirrelhooks');
if (checkSquirrelHooks()) return;
const argv = require('minimist')(process.argv);
const electron = require('electron');
const AutoLaunch = require('auto-launch');
const tray = require('./tray');
const vectorMenu = require('./vectormenu');
const webContentsHandler = require('./webcontents-handler');
const windowStateKeeper = require('electron-window-state');
if (argv.profile) {
electron.app.setPath('userData', `${electron.app.getPath('userData')}-${argv.profile}`);
}
let vectorConfig = {};
try {
vectorConfig = require('../../webapp/config.json');
} catch (e) {
// it would be nice to check the error code here and bail if the config
// is unparseable, but we get MODULE_NOT_FOUND in the case of a missing
// file or invalid json, so node is just very unhelpful.
// Continue with the defaults (ie. an empty config)
}
const UPDATE_POLL_INTERVAL_MS = 60 * 60 * 1000;
const INITIAL_UPDATE_DELAY_MS = 30 * 1000;
let mainWindow = null;
let appQuitting = false;
function installUpdate() {
// for some reason, quitAndInstall does not fire the
// before-quit event, so we need to set the flag here.
appQuitting = true;
electron.autoUpdater.quitAndInstall();
}
function pollForUpdates() {
try {
electron.autoUpdater.checkForUpdates();
} catch (e) {
console.log('Couldn\'t check for update', e);
}
}
function startAutoUpdate(updateBaseUrl) {
if (updateBaseUrl.slice(-1) !== '/') {
updateBaseUrl = updateBaseUrl + '/';
}
try {
// For reasons best known to Squirrel, the way it checks for updates
// is completely different between macOS and windows. On macOS, it
// hits a URL that either gives it a 200 with some json or
// 204 No Content. On windows it takes a base path and looks for
// files under that path.
if (process.platform === 'darwin') {
// include the current version in the URL we hit. Electron doesn't add
// it anywhere (apart from the User-Agent) so it's up to us. We could
// (and previously did) just use the User-Agent, but this doesn't
// rely on NSURLConnection setting the User-Agent to what we expect,
// and also acts as a convenient cache-buster to ensure that when the
// app updates it always gets a fresh value to avoid update-looping.
electron.autoUpdater.setFeedURL(
`${updateBaseUrl}macos/?localVersion=${encodeURIComponent(electron.app.getVersion())}`);
} else if (process.platform === 'win32') {
electron.autoUpdater.setFeedURL(`${updateBaseUrl}win32/${process.arch}/`);
} else {
// Squirrel / electron only supports auto-update on these two platforms.
// I'm not even going to try to guess which feed style they'd use if they
// implemented it on Linux, or if it would be different again.
console.log('Auto update not supported on this platform');
}
// We check for updates ourselves rather than using 'updater' because we need to
// do it in the main process (and we don't really need to check every 10 minutes:
// every hour should be just fine for a desktop app)
// However, we still let the main window listen for the update events.
// We also wait a short time before checking for updates the first time because
// of squirrel on windows and it taking a small amount of time to release a
// lock file.
setTimeout(pollForUpdates, INITIAL_UPDATE_DELAY_MS);
setInterval(pollForUpdates, UPDATE_POLL_INTERVAL_MS);
} catch (err) {
// will fail if running in debug mode
console.log('Couldn\'t enable update checking', err);
}
}
// handle uncaught errors otherwise it displays
// stack traces in popup dialogs, which is terrible (which
// it will do any time the auto update poke fails, and there's
// no other way to catch this error).
// Assuming we generally run from the console when developing,
// this is far preferable.
process.on('uncaughtException', function(error) {
console.log('Unhandled exception', error);
});
electron.ipcMain.on('install_update', installUpdate);
let focusHandlerAttached = false;
electron.ipcMain.on('setBadgeCount', function(ev, count) {
electron.app.setBadgeCount(count);
if (count === 0) {
mainWindow.flashFrame(false);
}
});
electron.ipcMain.on('loudNotification', function() {
if (process.platform === 'win32' && mainWindow && !mainWindow.isFocused() && !focusHandlerAttached) {
mainWindow.flashFrame(true);
mainWindow.once('focus', () => {
mainWindow.flashFrame(false);
focusHandlerAttached = false;
});
focusHandlerAttached = true;
}
});
let powerSaveBlockerId;
electron.ipcMain.on('app_onAction', function(ev, payload) {
switch (payload.action) {
case 'call_state':
if (powerSaveBlockerId && powerSaveBlockerId.isStarted(powerSaveBlockerId)) {
if (payload.state === 'ended') {
electron.powerSaveBlocker.stop(powerSaveBlockerId);
}
} else {
if (payload.state === 'connected') {
powerSaveBlockerId = electron.powerSaveBlocker.start('prevent-display-sleep');
}
}
break;
}
});
electron.app.commandLine.appendSwitch('--enable-usermedia-screen-capturing');
const shouldQuit = electron.app.makeSingleInstance((commandLine, workingDirectory) => {
// Someone tried to run a second instance, we should focus our window.
if (mainWindow) {
if (!mainWindow.isVisible()) mainWindow.show();
if (mainWindow.isMinimized()) mainWindow.restore();
mainWindow.focus();
}
});
if (shouldQuit) {
console.log('Other instance detected: exiting');
electron.app.exit();
}
const launcher = new AutoLaunch({
name: vectorConfig.brand || 'Riot',
isHidden: true,
mac: {
useLaunchAgent: true,
},
});
const settings = {
'auto-launch': {
get: launcher.isEnabled,
set: function(bool) {
if (bool) {
return launcher.enable();
} else {
return launcher.disable();
}
},
},
};
electron.ipcMain.on('settings_get', async function(ev) {
const data = {};
try {
await Promise.all(Object.keys(settings).map(async function (setting) {
data[setting] = await settings[setting].get();
}));
ev.sender.send('settings', data);
} catch(e) { console.error(e); }
});
electron.ipcMain.on('settings_set', function(ev, key, value) {
console.log(key, value);
if (settings[key] && settings[key].set) {
settings[key].set(value);
}
});
electron.app.on('ready', () => {
if (argv.devtools) {
try {
const { default: installExtension, REACT_DEVELOPER_TOOLS, REACT_PERF } = require('electron-devtools-installer');
installExtension(REACT_DEVELOPER_TOOLS)
.then((name) => console.log(`Added Extension: ${name}`))
.catch((err) => console.log('An error occurred: ', err));
installExtension(REACT_PERF)
.then((name) => console.log(`Added Extension: ${name}`))
.catch((err) => console.log('An error occurred: ', err));
} catch(e) {console.log(e);}
}
if (vectorConfig.update_base_url) {
console.log(`Starting auto update with base URL: ${vectorConfig.update_base_url}`);
startAutoUpdate(vectorConfig.update_base_url);
} else {
console.log('No update_base_url is defined: auto update is disabled');
}
const iconPath = `${__dirname}/../img/riot.${process.platform === 'win32' ? 'ico' : 'png'}`;
// Load the previous window state with fallback to defaults
const mainWindowState = windowStateKeeper({
defaultWidth: 1024,
defaultHeight: 768,
});
mainWindow = new electron.BrowserWindow({
icon: iconPath,
show: false,
autoHideMenuBar: true,
x: mainWindowState.x,
y: mainWindowState.y,
width: mainWindowState.width,
height: mainWindowState.height,
});
mainWindow.loadURL(`file://${__dirname}/../../webapp/index.html`);
electron.Menu.setApplicationMenu(vectorMenu);
// explicitly hide because setApplicationMenu on Linux otherwise shows...
// https://github.com/electron/electron/issues/9621
mainWindow.hide();
// Create trayIcon icon
tray.create(mainWindow, {
icon_path: iconPath,
brand: vectorConfig.brand || 'Riot',
});
if (!argv.hidden) {
mainWindow.once('ready-to-show', () => {
mainWindow.show();
});
}
mainWindow.on('closed', () => {
mainWindow = null;
});
mainWindow.on('close', (e) => {
if (!appQuitting && (tray.hasTray() || process.platform === 'darwin')) {
// On Mac, closing the window just hides it
// (this is generally how single-window Mac apps
// behave, eg. Mail.app)
e.preventDefault();
mainWindow.hide();
return false;
}
});
webContentsHandler(mainWindow.webContents);
mainWindowState.manage(mainWindow);
});
electron.app.on('window-all-closed', () => {
electron.app.quit();
});
electron.app.on('activate', () => {
mainWindow.show();
});
electron.app.on('before-quit', () => {
appQuitting = true;
});
// Set the App User Model ID to match what the squirrel
// installer uses for the shortcut icon.
// This makes notifications work on windows 8.1 (and is
// a noop on other platforms).
electron.app.setAppUserModelId('com.squirrel.riot-web.Riot');

View File

@@ -1,51 +0,0 @@
/*
Copyright 2017 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
const path = require('path');
const spawn = require('child_process').spawn;
const {app} = require('electron');
function runUpdateExe(args, done) {
// Invokes Squirrel's Update.exe which will do things for us like create shortcuts
// Note that there's an Update.exe in the app-x.x.x directory and one in the parent
// directory: we need to run the one in the parent directory, because it discovers
// information about the app by inspecting the directory it's run from.
const updateExe = path.resolve(path.dirname(process.execPath), '..', 'Update.exe');
console.log(`Spawning '${updateExe}' with args '${args}'`);
spawn(updateExe, args, {
detached: true,
}).on('close', done);
}
function checkSquirrelHooks() {
if (process.platform !== 'win32') return false;
const cmd = process.argv[1];
const target = path.basename(process.execPath);
if (cmd === '--squirrel-install' || cmd === '--squirrel-updated') {
runUpdateExe(['--createShortcut=' + target + ''], app.quit);
return true;
} else if (cmd === '--squirrel-uninstall') {
runUpdateExe(['--removeShortcut=' + target + ''], app.quit);
return true;
} else if (cmd === '--squirrel-obsolete') {
app.quit();
return true;
}
return false;
}
module.exports = checkSquirrelHooks;

View File

@@ -1,94 +0,0 @@
/*
Copyright 2017 Karl Glatz <karl@glatz.biz>
Copyright 2017 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
const {app, Tray, Menu, nativeImage} = require('electron');
const pngToIco = require('png-to-ico');
const path = require('path');
const fs = require('fs');
let trayIcon = null;
exports.hasTray = function hasTray() {
return (trayIcon !== null);
};
exports.create = function(win, config) {
// no trays on darwin
if (process.platform === 'darwin' || trayIcon) return;
const toggleWin = function() {
if (win.isVisible() && !win.isMinimized()) {
win.hide();
} else {
if (win.isMinimized()) win.restore();
if (!win.isVisible()) win.show();
win.focus();
}
};
const contextMenu = Menu.buildFromTemplate([
{
label: `Show/Hide ${config.brand}`,
click: toggleWin,
},
{ type: 'separator' },
{
label: 'Quit',
click: function() {
app.quit();
},
},
]);
trayIcon = new Tray(config.icon_path);
trayIcon.setToolTip(config.brand);
trayIcon.setContextMenu(contextMenu);
trayIcon.on('click', toggleWin);
let lastFavicon = null;
win.webContents.on('page-favicon-updated', async function(ev, favicons) {
let newFavicon = config.icon_path;
if (favicons && favicons.length > 0 && favicons[0].startsWith('data:')) {
newFavicon = favicons[0];
}
// No need to change, shortcut
if (newFavicon === lastFavicon) return;
lastFavicon = newFavicon;
// if its not default we have to construct into nativeImage
if (newFavicon !== config.icon_path) {
newFavicon = nativeImage.createFromDataURL(favicons[0]);
if (process.platform === 'win32') {
try {
const icoPath = path.join(app.getPath('temp'), 'win32_riot_icon.ico')
const icoBuf = await pngToIco(newFavicon.toPNG());
fs.writeFileSync(icoPath, icoBuf);
newFavicon = icoPath;
} catch (e) {console.error(e);}
}
}
trayIcon.setImage(newFavicon);
win.setIcon(newFavicon);
});
win.webContents.on('page-title-updated', function(ev, title) {
trayIcon.setToolTip(title);
});
};

View File

@@ -1,137 +0,0 @@
/*
Copyright 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
const {app, shell, Menu} = require('electron');
// Menu template from http://electron.atom.io/docs/api/menu/, edited
const template = [
{
label: 'Edit',
submenu: [
{ role: 'undo' },
{ role: 'redo' },
{ type: 'separator' },
{ role: 'cut' },
{ role: 'copy' },
{ role: 'paste' },
{ role: 'pasteandmatchstyle' },
{ role: 'delete' },
{ role: 'selectall' },
],
},
{
label: 'View',
submenu: [
{ type: 'separator' },
{ role: 'resetzoom' },
{ role: 'zoomin' },
{ role: 'zoomout' },
{ type: 'separator' },
{ role: 'togglefullscreen' },
{ role: 'toggledevtools' },
],
},
{
role: 'window',
submenu: [
{ role: 'minimize' },
{ role: 'close' },
],
},
{
role: 'help',
submenu: [
{
label: 'riot.im',
click() { shell.openExternal('https://riot.im/'); },
},
],
},
];
// macOS has specific menu conventions...
if (process.platform === 'darwin') {
// first macOS menu is the name of the app
const name = app.getName();
template.unshift({
label: name,
submenu: [
{ role: 'about' },
{ type: 'separator' },
{
role: 'services',
submenu: [],
},
{ type: 'separator' },
{ role: 'hide' },
{ role: 'hideothers' },
{ role: 'unhide' },
{ type: 'separator' },
{ role: 'quit' },
],
});
// Edit menu.
// This has a 'speech' section on macOS
template[1].submenu.push(
{ type: 'separator' },
{
label: 'Speech',
submenu: [
{ role: 'startspeaking' },
{ role: 'stopspeaking' },
],
});
// Window menu.
// This also has specific functionality on macOS
template[3].submenu = [
{
label: 'Close',
accelerator: 'CmdOrCtrl+W',
role: 'close',
},
{
label: 'Minimize',
accelerator: 'CmdOrCtrl+M',
role: 'minimize',
},
{
label: 'Zoom',
role: 'zoom',
},
{
type: 'separator',
},
{
label: 'Bring All to Front',
role: 'front',
},
];
} else {
template.unshift({
label: 'File',
submenu: [
// For some reason, 'about' does not seem to work on windows.
/*{
role: 'about'
},*/
{ role: 'quit' },
],
});
}
module.exports = Menu.buildFromTemplate(template);

View File

@@ -1,122 +0,0 @@
const {clipboard, nativeImage, Menu, MenuItem, shell} = require('electron');
const url = require('url');
const PERMITTED_URL_SCHEMES = [
'http:',
'https:',
'mailto:',
];
function safeOpenURL(target) {
// openExternal passes the target to open/start/xdg-open,
// so put fairly stringent limits on what can be opened
// (for instance, open /bin/sh does indeed open a terminal
// with a shell, albeit with no arguments)
const parsedUrl = url.parse(target);
if (PERMITTED_URL_SCHEMES.indexOf(parsedUrl.protocol) > -1) {
// explicitly use the URL re-assembled by the url library,
// so we know the url parser has understood all the parts
// of the input string
const newTarget = url.format(parsedUrl);
shell.openExternal(newTarget);
}
}
function onWindowOrNavigate(ev, target) {
// always prevent the default: if something goes wrong,
// we don't want to end up opening it in the electron
// app, as we could end up opening any sort of random
// url in a window that has node scripting access.
ev.preventDefault();
safeOpenURL(target);
}
function onLinkContextMenu(ev, params) {
const url = params.linkURL || params.srcURL;
const popupMenu = new Menu();
popupMenu.append(new MenuItem({
label: url,
click() {
safeOpenURL(url);
},
}));
if (params.mediaType && params.mediaType === 'image' && !url.startsWith('file://')) {
popupMenu.append(new MenuItem({
label: 'Copy Image',
click() {
if (url.startsWith('data:')) {
clipboard.writeImage(nativeImage.createFromDataURL(url));
} else {
ev.sender.copyImageAt(params.x, params.y);
}
},
}));
}
popupMenu.append(new MenuItem({
label: 'Copy Link Address',
click() {
clipboard.writeText(url);
},
}));
popupMenu.popup();
ev.preventDefault();
}
function _CutCopyPasteSelectContextMenus(params) {
return [{
role: 'cut',
enabled: params.editFlags.canCut,
}, {
role: 'copy',
enabled: params.editFlags.canCopy,
}, {
role: 'paste',
enabled: params.editFlags.canPaste,
}, {
role: 'pasteandmatchstyle',
enabled: params.editFlags.canPaste,
}, {
role: 'selectall',
enabled: params.editFlags.canSelectAll,
}];
}
function onSelectedContextMenu(ev, params) {
const items = _CutCopyPasteSelectContextMenus(params);
const popupMenu = Menu.buildFromTemplate(items);
popupMenu.popup();
ev.preventDefault();
}
function onEditableContextMenu(ev, params) {
const items = [
{ role: 'undo' },
{ role: 'redo', enabled: params.editFlags.canRedo },
{ type: 'separator' },
].concat(_CutCopyPasteSelectContextMenus(params));
const popupMenu = Menu.buildFromTemplate(items);
popupMenu.popup();
ev.preventDefault();
}
module.exports = (webContents) => {
webContents.on('new-window', onWindowOrNavigate);
webContents.on('will-navigate', onWindowOrNavigate);
webContents.on('context-menu', function(ev, params) {
if (params.linkURL || params.srcURL) {
onLinkContextMenu(ev, params);
} else if (params.selectionText) {
onSelectedContextMenu(ev, params);
} else if (params.isEditable) {
onEditableContextMenu(ev, params);
}
});
};

View File

@@ -1,146 +0,0 @@
// karma.conf.js - the config file for karma, which runs our tests.
var path = require('path');
var webpack = require('webpack');
var webpack_config = require('./webpack.config');
/*
* We use webpack to build our tests. It's a pain to have to wait for webpack
* to build everything; however it's the easiest way to load our dependencies
* from node_modules.
*
* If you run karma in multi-run mode (with `npm run test-multi`), it will watch
* the tests for changes, and webpack will rebuild using a cache. This is much quicker
* than a clean rebuild.
*/
// the name of the test file. By default, a special file which runs all tests.
var testFile = process.env.KARMA_TEST_FILE || 'test/all-tests.js';
process.env.PHANTOMJS_BIN = 'node_modules/.bin/phantomjs';
process.env.Q_DEBUG = 1;
/* the webpack config is based on the real one, to (a) try to simulate the
* deployed environment as closely as possible, and (b) to avoid a shedload of
* cut-and-paste.
*/
// find out if we're shipping olm, and where it is, if so.
const olm_entry = webpack_config.entry['olm'];
// remove the default entries - karma provides its own (via the 'files' and
// 'preprocessors' config below)
delete webpack_config['entry'];
// add ./test as a search path for js
webpack_config.module.loaders.unshift({
test: /\.js$/, loader: "babel",
include: [path.resolve('./src'), path.resolve('./test')],
});
// disable parsing for sinon, because it
// tries to do voodoo with 'require' which upsets
// webpack (https://github.com/webpack/webpack/issues/304)
webpack_config.module.noParse.push(/sinon\/pkg\/sinon\.js$/);
// ?
webpack_config.resolve.alias['sinon'] = 'sinon/pkg/sinon.js';
webpack_config.resolve.root = [
path.resolve('./test'),
];
webpack_config.devtool = 'inline-source-map';
module.exports = function (config) {
const myconfig = {
// frameworks to use
// available frameworks: https://npmjs.org/browse/keyword/karma-adapter
frameworks: ['mocha'],
// list of files / patterns to load in the browser
files: [
'node_modules/babel-polyfill/browser.js',
testFile,
// make the images available via our httpd. They will be avaliable
// below http://localhost:[PORT]/base/. See also `proxies` which
// defines alternative URLs for them.
//
// This isn't required by any of the tests, but it stops karma
// logging warnings when it serves a 404 for them.
{
pattern: 'src/skins/vector/img/*',
watched: false, included: false, served: true, nocache: false,
},
],
proxies: {
// redirect img links to the karma server. See above.
"/img/": "/base/src/skins/vector/img/",
},
// preprocess matching files before serving them to the browser
// available preprocessors:
// https://npmjs.org/browse/keyword/karma-preprocessor
preprocessors: {
'{src,test}/**/*.js': ['webpack'],
},
// test results reporter to use
// possible values: 'dots', 'progress'
// available reporters: https://npmjs.org/browse/keyword/karma-reporter
reporters: ['progress', 'junit'],
// web server port
port: 9876,
// enable / disable colors in the output (reporters and logs)
colors: true,
// level of logging
// possible values: config.LOG_DISABLE || config.LOG_ERROR ||
// config.LOG_WARN || config.LOG_INFO || config.LOG_DEBUG
logLevel: config.LOG_INFO,
// enable / disable watching file and executing tests whenever any file
// changes
autoWatch: true,
// start these browsers
// available browser launchers:
// https://npmjs.org/browse/keyword/karma-launcher
browsers: [
'Chrome',
//'PhantomJS',
],
// Continuous Integration mode
// if true, Karma captures browsers, runs the tests and exits
// singleRun: false,
// Concurrency level
// how many browser should be started simultaneous
concurrency: Infinity,
junitReporter: {
outputDir: 'karma-reports',
},
webpack: webpack_config,
webpackMiddleware: {
stats: {
// don't fill the console up with a mahoosive list of modules
chunks: false,
},
},
};
// include the olm loader if we have it.
if (olm_entry) {
myconfig.files.unshift(olm_entry);
}
config.set(myconfig);
};

View File

@@ -1,180 +1,41 @@
{
"name": "riot-web",
"productName": "Riot",
"main": "electron_app/src/electron-main.js",
"version": "0.11.0",
"description": "A feature-rich client for Matrix.org",
"author": "Vector Creations Ltd.",
"name": "matrix-react-sdk",
"version": "0.0.2",
"description": "SDK for matrix.org using React",
"author": "matrix.org",
"repository": {
"type": "git",
"url": "https://github.com/vector-im/riot-web"
"url": "https://github.com/matrix-org/matrix-react-sdk"
},
"license": "Apache-2.0",
"files": [
"AUTHORS.rst",
"CONTRIBUTING.rst",
"deploy",
"docs",
"karma.conf.js",
"lib",
"release.sh",
"scripts",
"src",
"test",
"webpack.config.js"
],
"style": "bundle.css",
"matrix-react-parent": "matrix-react-sdk",
"main": "lib/index.js",
"bin": {
"reskindex": "./reskindex.js"
},
"scripts": {
"reskindex": "reskindex -h src/header",
"reskindex:watch": "reskindex -h src/header -w",
"build:res": "node scripts/copy-res.js",
"build:modernizr": "modernizr -c .modernizr.json -d src/vector/modernizr.js",
"build:compile": "npm run reskindex && babel --source-maps -d lib src",
"build:bundle": "cross-env NODE_ENV=production webpack -p --progress",
"build:bundle:dev": "webpack --optimize-occurence-order --progress",
"build:electron": "npm run clean && npm run build && npm run install:electron && build -wml --ia32 --x64",
"build": "npm run reskindex && npm run build:res && npm run build:bundle",
"build:dev": "npm run reskindex && npm run build:res && npm run build:bundle:dev",
"dist": "scripts/package.sh",
"install:electron": "install-app-deps",
"electron": "npm run install:electron && electron .",
"start:res": "node scripts/copy-res.js -w",
"start:js": "webpack-dev-server --output-filename=bundles/_dev_/[name].js --output-chunk-file=bundles/_dev_/[name].js -w --progress",
"start:js:prod": "cross-env NODE_ENV=production webpack-dev-server -w --progress",
"start": "parallelshell \"npm run reskindex:watch\" \"npm run start:res\" \"npm run start:js\"",
"start:prod": "parallelshell \"npm run reskindex:watch\" \"npm run start:res\" \"npm run start:js:prod\"",
"lint": "eslint src/",
"lintall": "eslint src/ test/",
"clean": "rimraf lib webapp electron_app/dist",
"prepublish": "npm run build:compile",
"test": "karma start --single-run=true --autoWatch=false --browsers PhantomJS --colors=false",
"test-multi": "karma start"
"build": "babel src -d lib --source-maps",
"start": "babel src -w -d lib --source-maps",
"clean": "rimraf lib",
"prepublish": "npm run build"
},
"dependencies": {
"babel-polyfill": "^6.5.0",
"babel-runtime": "^6.11.6",
"browser-request": "^0.3.3",
"classnames": "^2.1.2",
"draft-js": "^0.8.1",
"extract-text-webpack-plugin": "^0.9.1",
"favico.js": "^0.3.10",
"filesize": "3.5.6",
"flux": "2.1.1",
"gemini-scrollbar": "matrix-org/gemini-scrollbar#b302279",
"gfm.css": "^1.1.1",
"highlight.js": "^9.0.0",
"linkifyjs": "^2.1.3",
"matrix-js-sdk": "0.7.11",
"matrix-react-sdk": "0.9.3",
"modernizr": "^3.1.0",
"pako": "^1.0.5",
"filesize": "^3.1.2",
"flux": "^2.0.3",
"glob": "^5.0.14",
"linkifyjs": "^2.0.0-beta.4",
"matrix-js-sdk": "^0.3.0",
"optimist": "^0.6.1",
"q": "^1.4.1",
"react": "^15.4.0",
"react-dnd": "^2.1.4",
"react-dnd-html5-backend": "^2.1.2",
"react-dom": "^15.4.0",
"react-gemini-scrollbar": "matrix-org/react-gemini-scrollbar#5e97aef",
"sanitize-html": "^1.11.1",
"text-encoding-utf-8": "^1.0.1",
"ua-parser-js": "^0.7.10",
"url": "^0.11.0",
"velocity-vector": "vector-im/velocity#059e3b2"
"react": "^0.13.3",
"react-loader": "^1.4.0"
},
"//deps": "The loader packages are here because webpack in a project that depends on us needs them in this package's node_modules folder",
"//depsbuglink": "https://github.com/webpack/webpack/issues/1472",
"devDependencies": {
"autoprefixer": "^6.6.0",
"babel-cli": "^6.5.2",
"babel-core": "^6.14.0",
"babel-eslint": "^6.1.0",
"babel-loader": "^6.2.5",
"babel-plugin-add-module-exports": "^0.2.1",
"babel-plugin-transform-async-to-generator": "^6.16.0",
"babel-plugin-transform-class-properties": "^6.16.0",
"babel-plugin-transform-object-rest-spread": "^6.16.0",
"babel-plugin-transform-runtime": "^6.15.0",
"babel-preset-es2015": "^6.16.0",
"babel-preset-es2016": "^6.16.0",
"babel-preset-es2017": "^6.16.0",
"babel-preset-react": "^6.16.0",
"babel-preset-stage-2": "^6.17.0",
"chokidar": "^1.6.1",
"cpx": "^1.3.2",
"cross-env": "^4.0.0",
"css-raw-loader": "^0.1.1",
"electron-builder": "^11.2.4",
"electron-builder-squirrel-windows": "^11.2.1",
"electron-devtools-installer": "^2.2.0",
"emojione": "^2.2.7",
"eslint": "^3.14.0",
"eslint-config-google": "^0.7.1",
"eslint-plugin-babel": "^4.1.1",
"eslint-plugin-flowtype": "^2.30.0",
"eslint-plugin-react": "^6.9.0",
"expect": "^1.16.0",
"fs-extra": "^0.30.0",
"html-webpack-plugin": "^2.24.0",
"json-loader": "^0.5.3",
"karma": "^0.13.22",
"karma-chrome-launcher": "^0.2.3",
"karma-cli": "^0.1.2",
"karma-junit-reporter": "^0.4.1",
"karma-mocha": "^0.2.2",
"karma-phantomjs-launcher": "^1.0.0",
"karma-webpack": "^1.7.0",
"minimist": "^1.2.0",
"mkdirp": "^0.5.1",
"mocha": "^2.4.5",
"parallelshell": "^1.2.0",
"phantomjs-prebuilt": "^2.1.7",
"postcss-extend": "^1.0.5",
"postcss-import": "^9.0.0",
"postcss-loader": "^1.2.2",
"postcss-mixins": "^5.4.1",
"postcss-nested": "^1.0.0",
"postcss-scss": "^0.4.0",
"postcss-simple-vars": "^3.0.0",
"postcss-strip-inline-comments": "^0.1.5",
"react-addons-perf": "^15.4.0",
"react-addons-test-utils": "^15.4.0",
"babel": "^5.8.23",
"rimraf": "^2.4.3",
"source-map-loader": "^0.1.5",
"webpack": "^1.12.14",
"webpack-dev-server": "^1.16.2"
},
"optionalDependencies": {
"olm": "https://matrix.org/packages/npm/olm/olm-2.2.1.tgz"
},
"build": {
"appId": "im.riot.app",
"category": "Network",
"electronVersion": "1.6.8",
"//asar=false": "https://github.com/electron-userland/electron-builder/issues/675",
"asar": false,
"dereference": true,
"//files": "We bundle everything, so we only need to include webapp/",
"files": [
"node_modules/**",
"src/**",
"img/**"
],
"extraResources": [
"webapp/**/*"
],
"linux": {
"target": "deb",
"category": "Network;InstantMessaging;Chat",
"maintainer": "support@riot.im",
"desktop": {
"StartupWMClass": "riot"
}
},
"win": {
"target": "squirrel"
},
"directories": {
"buildResources": "electron_app/build",
"output": "electron_app/dist",
"app": "electron_app"
}
"json-loader": "^0.5.3",
"source-map-loader": "^0.1.5"
}
}

View File

@@ -1,13 +0,0 @@
module.exports = {
plugins: [
require("postcss-import")(),
require("autoprefixer")(),
require("postcss-simple-vars")(),
require("postcss-extend")(),
require("postcss-nested")(),
require("postcss-mixins")(),
require("postcss-strip-inline-comments")(),
],
"parser": "postcss-scss",
"local-plugins": true,
};

View File

@@ -1,41 +0,0 @@
#!/bin/bash
#
# Script to perform a release of vector-web.
#
# Requires github-changelog-generator; to install, do
# pip install git+https://github.com/matrix-org/github-changelog-generator.git
set -e
cd `dirname $0`
for i in matrix-js-sdk matrix-react-sdk
do
depver=`cat package.json | jq -r .dependencies.\"$i\"`
latestver=`npm show $i version`
if [ "$depver" != "$latestver" ]
then
echo "The latest version of $i is $latestver but package.json depends on $depver"
echo -n "Type 'Yes' to continue anyway: "
read resp
if [ "$resp" != "Yes" ]
then
echo "OK, never mind."
exit 1
fi
fi
done
# bump Electron's package.json first
release="${1#v}"
tag="v${release}"
echo "electron npm version"
cd electron_app
npm version --no-git-tag-version "$release"
git commit package.json -m "$tag"
cd ..
exec ./node_modules/matrix-js-sdk/release.sh -z "$@"

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@@ -1 +0,0 @@
signing_id: packages@riot.im

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