Add functions to look up debugger by id Add global variable to lldb python module, to hold debugger id Modify embedded Python interpreter to update the global variable with the id of its current debugger. Modify the char ** typemap definition in lldb.swig to accept 'None' (for NULL) as a valid value. The point of all this is so that, when you drop into the embedded interpreter from the command interpreter (or when doing Python-based breakpoint commands), there is a way for the Python side to find/get the correct debugger instance ( by checking debugger_unique_id, then calling SBDebugger::FindDebuggerWithID on it). llvm-svn: 107287
560 lines
14 KiB
C++
560 lines
14 KiB
C++
//===-- SBDebugger.cpp ------------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/API/SBDebugger.h"
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#include "lldb/lldb-include.h"
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#include "lldb/Interpreter/Args.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Core/State.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/TargetList.h"
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#include "lldb/API/SBListener.h"
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#include "lldb/API/SBBroadcaster.h"
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#include "lldb/API/SBCommandInterpreter.h"
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#include "lldb/API/SBCommandReturnObject.h"
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#include "lldb/API/SBEvent.h"
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#include "lldb/API/SBFrame.h"
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#include "lldb/API/SBTarget.h"
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#include "lldb/API/SBProcess.h"
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#include "lldb/API/SBThread.h"
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#include "lldb/API/SBSourceManager.h"
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#include "lldb/API/SBInputReader.h"
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using namespace lldb;
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using namespace lldb_private;
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void
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SBDebugger::Initialize ()
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{
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Debugger::Initialize();
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}
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void
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SBDebugger::Terminate ()
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{
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Debugger::Terminate();
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}
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SBDebugger
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SBDebugger::Create()
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{
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SBDebugger debugger;
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debugger.reset(Debugger::CreateInstance());
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return debugger;
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}
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SBDebugger::SBDebugger () :
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m_opaque_sp ()
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{
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}
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SBDebugger::~SBDebugger ()
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{
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}
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bool
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SBDebugger::IsValid() const
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{
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return m_opaque_sp.get() != NULL;
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}
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void
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SBDebugger::SetAsync (bool b)
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{
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if (m_opaque_sp)
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m_opaque_sp->SetAsyncExecution(b);
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}
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// Shouldn't really be settable after initialization as this could cause lots of problems; don't want users
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// trying to switch modes in the middle of a debugging session.
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void
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SBDebugger::SetInputFileHandle (FILE *fh, bool transfer_ownership)
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{
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if (m_opaque_sp)
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m_opaque_sp->SetInputFileHandle (fh, transfer_ownership);
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}
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void
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SBDebugger::SetOutputFileHandle (FILE *fh, bool transfer_ownership)
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{
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if (m_opaque_sp)
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m_opaque_sp->SetOutputFileHandle (fh, transfer_ownership);
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}
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void
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SBDebugger::SetErrorFileHandle (FILE *fh, bool transfer_ownership)
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{
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if (m_opaque_sp)
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m_opaque_sp->SetErrorFileHandle (fh, transfer_ownership);
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}
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FILE *
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SBDebugger::GetInputFileHandle ()
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{
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if (m_opaque_sp)
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return m_opaque_sp->GetInputFileHandle();
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return NULL;
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}
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FILE *
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SBDebugger::GetOutputFileHandle ()
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{
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if (m_opaque_sp)
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return m_opaque_sp->GetOutputFileHandle();
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return NULL;
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}
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FILE *
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SBDebugger::GetErrorFileHandle ()
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{
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if (m_opaque_sp)
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return m_opaque_sp->GetErrorFileHandle();
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return NULL;
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}
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SBCommandInterpreter
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SBDebugger::GetCommandInterpreter ()
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{
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SBCommandInterpreter sb_interpreter;
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if (m_opaque_sp)
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sb_interpreter.reset (&m_opaque_sp->GetCommandInterpreter());
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return sb_interpreter;
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}
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void
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SBDebugger::HandleCommand (const char *command)
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{
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if (m_opaque_sp)
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{
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SBCommandInterpreter sb_interpreter(GetCommandInterpreter ());
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SBCommandReturnObject result;
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sb_interpreter.HandleCommand (command, result, false);
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if (GetErrorFileHandle() != NULL)
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result.PutError (GetErrorFileHandle());
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if (GetOutputFileHandle() != NULL)
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result.PutOutput (GetOutputFileHandle());
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if (m_opaque_sp->GetAsyncExecution() == false)
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{
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SBProcess process(GetCommandInterpreter().GetProcess ());
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if (process.IsValid())
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{
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EventSP event_sp;
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Listener &lldb_listener = m_opaque_sp->GetListener();
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while (lldb_listener.GetNextEventForBroadcaster (process.get(), event_sp))
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{
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SBEvent event(event_sp);
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HandleProcessEvent (process, event, GetOutputFileHandle(), GetErrorFileHandle());
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}
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}
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}
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}
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}
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SBListener
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SBDebugger::GetListener ()
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{
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SBListener sb_listener;
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if (m_opaque_sp)
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sb_listener.reset(&m_opaque_sp->GetListener(), false);
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return sb_listener;
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}
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void
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SBDebugger::HandleProcessEvent (const SBProcess &process, const SBEvent &event, FILE *out, FILE *err)
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{
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const uint32_t event_type = event.GetType();
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char stdio_buffer[1024];
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size_t len;
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if (event_type & Process::eBroadcastBitSTDOUT)
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{
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while ((len = process.GetSTDOUT (stdio_buffer, sizeof (stdio_buffer))) > 0)
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if (out != NULL)
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::fwrite (stdio_buffer, 1, len, out);
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}
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else if (event_type & Process::eBroadcastBitSTDERR)
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{
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while ((len = process.GetSTDERR (stdio_buffer, sizeof (stdio_buffer))) > 0)
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if (out != NULL)
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::fwrite (stdio_buffer, 1, len, out);
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}
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else if (event_type & Process::eBroadcastBitStateChanged)
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{
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// Drain any stdout messages.
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while ((len = process.GetSTDOUT (stdio_buffer, sizeof (stdio_buffer))) > 0)
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if (out != NULL)
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::fwrite (stdio_buffer, 1, len, out);
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// Drain any stderr messages.
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while ((len = process.GetSTDERR (stdio_buffer, sizeof (stdio_buffer))) > 0)
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if (out != NULL)
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::fwrite (stdio_buffer, 1, len, out);
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StateType event_state = SBProcess::GetStateFromEvent (event);
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if (event_state == eStateInvalid)
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return;
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bool is_stopped = StateIsStoppedState (event_state);
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if (!is_stopped)
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process.ReportCurrentState (event, out);
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}
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}
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void
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SBDebugger::UpdateCurrentThread (SBProcess &process)
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{
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if (process.IsValid())
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{
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SBThread curr_thread = process.GetCurrentThread ();
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SBThread thread;
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StopReason curr_thread_stop_reason = eStopReasonInvalid;
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if (curr_thread.IsValid())
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{
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if (curr_thread.GetStopReason() != eStopReasonInvalid)
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curr_thread_stop_reason = curr_thread.GetStopReason ();
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}
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if (! curr_thread.IsValid()
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|| curr_thread_stop_reason == eStopReasonInvalid
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|| curr_thread_stop_reason == eStopReasonNone)
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{
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// Prefer a thread that has just completed its plan over another thread as current thread.
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SBThread plan_thread;
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SBThread other_thread;
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const size_t num_threads = process.GetNumThreads ();
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size_t i;
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for (i = 0; i < num_threads; ++i)
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{
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thread = process.GetThreadAtIndex(i);
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if (thread.GetStopReason () != eStopReasonInvalid)
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{
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switch (thread.GetStopReason ())
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{
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default:
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case eStopReasonInvalid:
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case eStopReasonNone:
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break;
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case eStopReasonTrace:
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case eStopReasonBreakpoint:
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case eStopReasonWatchpoint:
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case eStopReasonSignal:
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case eStopReasonException:
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if (! other_thread.IsValid())
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other_thread = thread;
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break;
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case eStopReasonPlanComplete:
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if (! plan_thread.IsValid())
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plan_thread = thread;
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break;
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}
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}
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}
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if (plan_thread.IsValid())
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process.SetCurrentThreadByID (plan_thread.GetThreadID());
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else if (other_thread.IsValid())
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process.SetCurrentThreadByID (other_thread.GetThreadID());
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else
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{
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if (curr_thread.IsValid())
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thread = curr_thread;
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else
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thread = process.GetThreadAtIndex(0);
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if (thread.IsValid())
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process.SetCurrentThreadByID (thread.GetThreadID());
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}
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}
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}
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}
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SBSourceManager &
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SBDebugger::GetSourceManager ()
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{
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static SourceManager g_lldb_source_manager;
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static SBSourceManager g_sb_source_manager (g_lldb_source_manager);
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return g_sb_source_manager;
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}
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bool
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SBDebugger::GetDefaultArchitecture (char *arch_name, size_t arch_name_len)
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{
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if (arch_name && arch_name_len)
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{
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ArchSpec &default_arch = lldb_private::GetDefaultArchitecture ();
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if (default_arch.IsValid())
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{
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::snprintf (arch_name, arch_name_len, "%s", default_arch.AsCString());
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return true;
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}
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}
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if (arch_name && arch_name_len)
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arch_name[0] = '\0';
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return false;
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}
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bool
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SBDebugger::SetDefaultArchitecture (const char *arch_name)
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{
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if (arch_name)
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{
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ArchSpec arch (arch_name);
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if (arch.IsValid())
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{
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lldb_private::GetDefaultArchitecture () = arch;
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return true;
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}
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}
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return false;
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}
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ScriptLanguage
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SBDebugger::GetScriptingLanguage (const char *script_language_name)
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{
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return Args::StringToScriptLanguage (script_language_name,
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eScriptLanguageDefault,
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NULL);
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}
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const char *
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SBDebugger::GetVersionString ()
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{
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return lldb_private::GetVersion();
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}
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const char *
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SBDebugger::StateAsCString (lldb::StateType state)
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{
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return lldb_private::StateAsCString (state);
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}
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bool
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SBDebugger::StateIsRunningState (lldb::StateType state)
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{
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return lldb_private::StateIsRunningState (state);
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}
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bool
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SBDebugger::StateIsStoppedState (lldb::StateType state)
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{
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return lldb_private::StateIsStoppedState (state);
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}
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SBTarget
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SBDebugger::CreateTargetWithFileAndTargetTriple (const char *filename,
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const char *target_triple)
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{
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SBTarget target;
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if (m_opaque_sp)
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{
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ArchSpec arch;
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FileSpec file_spec (filename);
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arch.SetArchFromTargetTriple(target_triple);
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TargetSP target_sp;
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Error error (m_opaque_sp->GetTargetList().CreateTarget (*m_opaque_sp, file_spec, arch, NULL, true, target_sp));
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target.reset (target_sp);
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}
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return target;
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}
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SBTarget
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SBDebugger::CreateTargetWithFileAndArch (const char *filename, const char *archname)
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{
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SBTarget target;
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if (m_opaque_sp)
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{
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FileSpec file (filename);
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ArchSpec arch = lldb_private::GetDefaultArchitecture();
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TargetSP target_sp;
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Error error;
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if (archname != NULL)
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{
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ArchSpec arch2 (archname);
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error = m_opaque_sp->GetTargetList().CreateTarget (*m_opaque_sp, file, arch2, NULL, true, target_sp);
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}
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else
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{
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if (!arch.IsValid())
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arch = LLDB_ARCH_DEFAULT;
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error = m_opaque_sp->GetTargetList().CreateTarget (*m_opaque_sp, file, arch, NULL, true, target_sp);
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if (error.Fail())
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{
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if (arch == LLDB_ARCH_DEFAULT_32BIT)
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arch = LLDB_ARCH_DEFAULT_64BIT;
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else
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arch = LLDB_ARCH_DEFAULT_32BIT;
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error = m_opaque_sp->GetTargetList().CreateTarget (*m_opaque_sp, file, arch, NULL, true, target_sp);
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}
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}
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if (error.Success())
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{
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m_opaque_sp->GetTargetList().SetCurrentTarget (target_sp.get());
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target.reset(target_sp);
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}
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}
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return target;
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}
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SBTarget
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SBDebugger::CreateTarget (const char *filename)
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{
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SBTarget target;
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if (m_opaque_sp)
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{
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FileSpec file (filename);
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ArchSpec arch = lldb_private::GetDefaultArchitecture();
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TargetSP target_sp;
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Error error;
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if (!arch.IsValid())
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arch = LLDB_ARCH_DEFAULT;
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error = m_opaque_sp->GetTargetList().CreateTarget (*m_opaque_sp, file, arch, NULL, true, target_sp);
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if (error.Fail())
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{
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if (arch == LLDB_ARCH_DEFAULT_32BIT)
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arch = LLDB_ARCH_DEFAULT_64BIT;
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else
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arch = LLDB_ARCH_DEFAULT_32BIT;
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error = m_opaque_sp->GetTargetList().CreateTarget (*m_opaque_sp, file, arch, NULL, true, target_sp);
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}
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if (error.Success())
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{
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m_opaque_sp->GetTargetList().SetCurrentTarget (target_sp.get());
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target.reset (target_sp);
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}
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}
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return target;
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}
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SBTarget
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SBDebugger::GetTargetAtIndex (uint32_t idx)
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{
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SBTarget sb_target;
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if (m_opaque_sp)
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sb_target.reset(m_opaque_sp->GetTargetList().GetTargetAtIndex (idx));
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return sb_target;
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}
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SBTarget
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SBDebugger::FindTargetWithProcessID (pid_t pid)
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{
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SBTarget sb_target;
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if (m_opaque_sp)
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sb_target.reset(m_opaque_sp->GetTargetList().FindTargetWithProcessID (pid));
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return sb_target;
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}
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SBTarget
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SBDebugger::FindTargetWithFileAndArch (const char *filename, const char *arch_name)
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{
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SBTarget sb_target;
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if (m_opaque_sp && filename && filename[0])
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{
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ArchSpec arch;
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if (arch_name)
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arch.SetArch(arch_name);
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TargetSP target_sp (m_opaque_sp->GetTargetList().FindTargetWithExecutableAndArchitecture (FileSpec(filename), arch_name ? &arch : NULL));
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sb_target.reset(target_sp);
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}
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return sb_target;
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}
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SBTarget
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SBDebugger::FindTargetWithLLDBProcess (const lldb::ProcessSP &process_sp)
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{
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SBTarget sb_target;
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if (m_opaque_sp)
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sb_target.reset(m_opaque_sp->GetTargetList().FindTargetWithProcess (process_sp.get()));
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return sb_target;
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}
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uint32_t
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SBDebugger::GetNumTargets ()
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{
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if (m_opaque_sp)
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return m_opaque_sp->GetTargetList().GetNumTargets ();
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return 0;
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}
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SBTarget
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SBDebugger::GetCurrentTarget ()
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{
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SBTarget sb_target;
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if (m_opaque_sp)
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sb_target.reset(m_opaque_sp->GetTargetList().GetCurrentTarget ());
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return sb_target;
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}
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void
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SBDebugger::DispatchInput (void *baton, const void *data, size_t data_len)
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{
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if (m_opaque_sp)
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m_opaque_sp->DispatchInput ((const char *) data, data_len);
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}
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void
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SBDebugger::PushInputReader (SBInputReader &reader)
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{
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if (m_opaque_sp && reader.IsValid())
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{
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InputReaderSP reader_sp(*reader);
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m_opaque_sp->PushInputReader (reader_sp);
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}
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}
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void
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SBDebugger::reset (const lldb::DebuggerSP &debugger_sp)
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{
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m_opaque_sp = debugger_sp;
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}
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Debugger *
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SBDebugger::get () const
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{
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return m_opaque_sp.get();
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}
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Debugger &
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SBDebugger::ref () const
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{
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assert (m_opaque_sp.get());
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return *m_opaque_sp;
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}
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SBDebugger
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SBDebugger::FindDebuggerWithID (int id)
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|
{
|
|
SBDebugger sb_debugger;
|
|
lldb::DebuggerSP debugger_sp = Debugger::FindDebuggerWithID (id);
|
|
if (debugger_sp)
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|
sb_debugger.reset (debugger_sp);
|
|
return sb_debugger;
|
|
}
|