Files
llvm-project/lldb/source/Commands/CommandObjectAppend.cpp
Greg Clayton c982c768d2 Merged Eli Friedman's linux build changes where he added Makefile files that
enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.

llvm-svn: 108009
2010-07-09 20:39:50 +00:00

95 lines
2.9 KiB
C++

//===-- CommandObjectAppend.cpp ---------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "CommandObjectAppend.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/CommandReturnObject.h"
using namespace lldb;
using namespace lldb_private;
//-----------------------------------------------------------------------------
// CommandObjectAppend
//-----------------------------------------------------------------------------
CommandObjectAppend::CommandObjectAppend () :
CommandObject ("append",
"Allows the user to append a value to a single debugger setting variable, for settings that are of list types. Type 'settings' to see a list of debugger setting variables",
"append <var-name> <value-string>")
{
}
CommandObjectAppend::~CommandObjectAppend ()
{
}
bool
CommandObjectAppend::Execute
(
CommandInterpreter &interpreter,
Args& command,
CommandReturnObject &result
)
{
CommandInterpreter::VariableMap::iterator pos;
const int argc = command.GetArgumentCount();
if (argc < 2)
{
result.AppendError ("'append' requires at least two arguments");
result.SetStatus (eReturnStatusFailed);
return false;
}
const char *var_name = command.GetArgumentAtIndex(0);
command.Shift();
if (var_name == NULL || var_name[0] == '\0')
{
result.AppendError ("'set' command requires a valid variable name. No value supplied");
result.SetStatus (eReturnStatusFailed);
}
else
{
StateVariable *var = interpreter.GetStateVariable(var_name);
if (var == NULL)
{
result.AppendErrorWithFormat ("'%s' is not a settable internal variable.\n", var_name);
result.SetStatus (eReturnStatusFailed);
}
else
{
if (var->GetType() == StateVariable::eTypeString)
{
for (size_t i = 0; i < command.GetArgumentCount(); ++i)
var->AppendStringValue (command.GetArgumentAtIndex(i));
result.SetStatus (eReturnStatusSuccessFinishNoResult);
}
else if (var->GetType() == StateVariable::eTypeStringArray)
{
var->GetArgs().AppendArguments (command);
result.SetStatus (eReturnStatusSuccessFinishNoResult);
}
else
{
result.AppendErrorWithFormat ("Values cannot be appended to variable '%s'. Try 'set' instead.\n", var_name);
result.SetStatus (eReturnStatusFailed);
}
}
}
return result.Succeeded();
}