since inodes are bogus abstraction on that platform. Patch by Argiris Kirtzidis! llvm-svn: 47535
126 lines
4.1 KiB
C++
126 lines
4.1 KiB
C++
//===--- FileManager.h - File System Probing and Caching --------*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file defines the FileManager interface.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_CLANG_FILEMANAGER_H
|
|
#define LLVM_CLANG_FILEMANAGER_H
|
|
|
|
#include "llvm/ADT/StringMap.h"
|
|
#include "llvm/Bitcode/SerializationFwd.h"
|
|
#include <map>
|
|
#include <set>
|
|
#include <string>
|
|
// FIXME: Enhance libsystem to support inode and other fields in stat.
|
|
#include <sys/types.h>
|
|
|
|
namespace clang {
|
|
class FileManager;
|
|
|
|
/// DirectoryEntry - Cached information about one directory on the disk.
|
|
///
|
|
class DirectoryEntry {
|
|
const char *Name; // Name of the directory.
|
|
friend class FileManager;
|
|
public:
|
|
DirectoryEntry() : Name(0) {}
|
|
const char *getName() const { return Name; }
|
|
};
|
|
|
|
/// FileEntry - Cached information about one file on the disk.
|
|
///
|
|
class FileEntry {
|
|
const char *Name; // Name of the file.
|
|
off_t Size; // File size in bytes.
|
|
time_t ModTime; // Modification time of file.
|
|
const DirectoryEntry *Dir; // Directory file lives in.
|
|
unsigned UID; // A unique (small) ID for the file.
|
|
dev_t Device; // ID for the device containing the file.
|
|
ino_t Inode; // Inode number for the file.
|
|
friend class FileManager;
|
|
public:
|
|
FileEntry(dev_t device, ino_t inode) : Name(0), Device(device), Inode(inode){}
|
|
// Add a default constructor for use with llvm::StringMap
|
|
FileEntry() : Name(0), Device(0), Inode(0) {}
|
|
|
|
const char *getName() const { return Name; }
|
|
off_t getSize() const { return Size; }
|
|
unsigned getUID() const { return UID; }
|
|
ino_t getInode() const { return Inode; }
|
|
dev_t getDevice() const { return Device; }
|
|
time_t getModificationTime() const { return ModTime; }
|
|
|
|
/// getDir - Return the directory the file lives in.
|
|
///
|
|
const DirectoryEntry *getDir() const { return Dir; }
|
|
|
|
bool operator<(const FileEntry& RHS) const {
|
|
return Device < RHS.Device || (Device == RHS.Device && Inode < RHS.Inode);
|
|
}
|
|
};
|
|
|
|
|
|
/// FileManager - Implements support for file system lookup, file system
|
|
/// caching, and directory search management. This also handles more advanced
|
|
/// properties, such as uniquing files based on "inode", so that a file with two
|
|
/// names (e.g. symlinked) will be treated as a single file.
|
|
///
|
|
class FileManager {
|
|
|
|
class UniqueDirContainer;
|
|
class UniqueFileContainer;
|
|
|
|
/// UniqueDirs/UniqueFiles - Cache for existing directories/files.
|
|
///
|
|
UniqueDirContainer &UniqueDirs;
|
|
UniqueFileContainer &UniqueFiles;
|
|
|
|
/// DirEntries/FileEntries - This is a cache of directory/file entries we have
|
|
/// looked up. The actual Entry is owned by UniqueFiles/UniqueDirs above.
|
|
///
|
|
llvm::StringMap<DirectoryEntry*> DirEntries;
|
|
llvm::StringMap<FileEntry*> FileEntries;
|
|
|
|
/// NextFileUID - Each FileEntry we create is assigned a unique ID #.
|
|
///
|
|
unsigned NextFileUID;
|
|
|
|
// Statistics.
|
|
unsigned NumDirLookups, NumFileLookups;
|
|
unsigned NumDirCacheMisses, NumFileCacheMisses;
|
|
public:
|
|
FileManager();
|
|
~FileManager();
|
|
|
|
/// getDirectory - Lookup, cache, and verify the specified directory. This
|
|
/// returns null if the directory doesn't exist.
|
|
///
|
|
const DirectoryEntry *getDirectory(const std::string &Filename) {
|
|
return getDirectory(&Filename[0], &Filename[0] + Filename.size());
|
|
}
|
|
const DirectoryEntry *getDirectory(const char *FileStart,const char *FileEnd);
|
|
|
|
/// getFile - Lookup, cache, and verify the specified file. This returns null
|
|
/// if the file doesn't exist.
|
|
///
|
|
const FileEntry *getFile(const std::string &Filename) {
|
|
return getFile(&Filename[0], &Filename[0] + Filename.size());
|
|
}
|
|
const FileEntry *getFile(const char *FilenameStart,
|
|
const char *FilenameEnd);
|
|
|
|
void PrintStats() const;
|
|
};
|
|
|
|
} // end namespace clang
|
|
|
|
#endif
|