are defined as enumerations. Current bits include:
eEmulateInstructionOptionAutoAdvancePC
eEmulateInstructionOptionIgnoreConditions
Modified the EmulateInstruction class to have a few more pure virtuals that
can help clients understand how many instructions the emulator can handle:
virtual bool
SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0;
Where instruction types are defined as:
//------------------------------------------------------------------
/// Instruction types
//------------------------------------------------------------------
typedef enum InstructionType
{
eInstructionTypeAny, // Support for any instructions at all (at least one)
eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp
eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer
eInstructionTypeAll // All instructions of any kind
} InstructionType;
This allows use to tell what an emulator can do and also allows us to request
these abilities when we are finding the plug-in interface.
Added the ability for an EmulateInstruction class to get the register names
for any registers that are part of the emulation. This helps with being able
to dump and log effectively.
The UnwindAssembly class now stores the architecture it was created with in
case it is needed later in the unwinding process.
Added a function that can tell us DWARF register names for ARM that goes
along with the source/Utility/ARM_DWARF_Registers.h file:
source/Utility/ARM_DWARF_Registers.c
Took some of plug-ins out of the lldb_private namespace.
llvm-svn: 130189
104 lines
3.0 KiB
C++
104 lines
3.0 KiB
C++
//===-- lldb_EmulationStateARM.h --------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef lldb_EmulationStateARM_h_
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#define lldb_EmulationStateARM_h_
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#include <map>
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#include "lldb/Core/EmulateInstruction.h"
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#include "lldb/Core/Opcode.h"
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#include "lldb/Interpreter/NamedOptionValue.h"
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class EmulationStateARM {
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public:
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EmulationStateARM ();
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virtual
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~EmulationStateARM ();
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bool
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StorePseudoRegisterValue (uint32_t reg_num, uint64_t value);
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uint64_t
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ReadPseudoRegisterValue (uint32_t reg_num, bool &success);
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bool
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StoreToPseudoAddress (lldb::addr_t p_address, uint64_t value, uint32_t size);
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uint32_t
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ReadFromPseudoAddress (lldb::addr_t p_address, uint32_t size, bool &success);
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void
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ClearPseudoRegisters ();
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void
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ClearPseudoMemory ();
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bool
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LoadPseudoRegistersFromFrame (lldb_private::StackFrame &frame);
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bool
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LoadStateFromDictionary (lldb_private::OptionValueDictionary *test_data);
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bool
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CompareState (EmulationStateARM &other_state);
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static size_t
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ReadPseudoMemory (lldb_private::EmulateInstruction *instruction,
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void *baton,
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const lldb_private::EmulateInstruction::Context &context,
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lldb::addr_t addr,
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void *dst,
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size_t length);
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static size_t
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WritePseudoMemory (lldb_private::EmulateInstruction *instruction,
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void *baton,
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const lldb_private::EmulateInstruction::Context &context,
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lldb::addr_t addr,
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const void *dst,
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size_t length);
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static bool
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ReadPseudoRegister (lldb_private::EmulateInstruction *instruction,
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void *baton,
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uint32_t reg_kind,
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uint32_t reg_num,
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uint64_t ®_value);
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static bool
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WritePseudoRegister (lldb_private::EmulateInstruction *instruction,
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void *baton,
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const lldb_private::EmulateInstruction::Context &context,
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uint32_t reg_kind,
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uint32_t reg_num,
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uint64_t reg_value);
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private:
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uint32_t m_gpr[17];
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struct sd_regs
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{
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union
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{
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uint32_t s_reg[2];
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uint64_t d_reg;
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} sd_regs[16]; // sregs 0 - 31 & dregs 0 - 15
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uint64_t d_regs[16]; // dregs 16-31
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} m_vfp_regs;
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std::map<lldb::addr_t, uint32_t> m_memory; // Eventually will want to change uint32_t to a data buffer heap type.
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DISALLOW_COPY_AND_ASSIGN (EmulationStateARM);
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};
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#endif // lldb_EmulationStateARM_h_
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