32 lines
1.0 KiB
C++
32 lines
1.0 KiB
C++
// RUN: clang-cc %s -emit-llvm -o - -triple=x86_64-apple-darwin9 | FileCheck %s
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struct A { int a; void f(); virtual void vf(); };
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struct B { int b; virtual void g(); };
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struct C : B, A { };
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void (A::*pa)();
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void (A::*volatile vpa)();
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void (B::*pb)();
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void (C::*pc)();
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// CHECK: @pa2 = global %0 { i64 ptrtoint (void ()* @_ZN1A1fEv to i64), i64 0 }, align 8
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void (A::*pa2)() = &A::f;
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// CHECK: @pa3 = global %0 { i64 1, i64 0 }, align 8
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void (A::*pa3)() = &A::vf;
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void f() {
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// CHECK: store i64 0, i64* getelementptr inbounds (%0* @pa, i32 0, i32 0)
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// CHECK: store i64 0, i64* getelementptr inbounds (%0* @pa, i32 0, i32 1)
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pa = 0;
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// CHECK: volatile store i64 0, i64* getelementptr inbounds (%0* @vpa, i32 0, i32 0)
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// CHECK: volatile store i64 0, i64* getelementptr inbounds (%0* @vpa, i32 0, i32 1)
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vpa = 0;
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// CHECK: store i64 %0, i64* getelementptr inbounds (%0* @pc, i32 0, i32 0)
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// CHECK: [[ADJ:%[a-zA-Z0-9]+]] = add i64 %1, 16
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// CHECK: store i64 [[ADJ]], i64* getelementptr inbounds (%0* @pc, i32 0, i32 1)
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pc = pa;
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}
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