Use llvm::sys::fs::UniqueID for windows and unix.
This unifies the unix and windows versions of FileManager::UniqueDirContainer and FileManager::UniqueFileContainer by using UniqueID. We cannot just replace "struct stat" with llvm::sys::fs::file_status, since we want to be able to construct fake ones, and file_status has different members on unix and windows. What the patch does is: * Record only the information that clang is actually using. * Use llvm::sys::fs::status instead of stat and fstat. * Use llvm::sys::fs::UniqueID * Delete the old windows versions of UniqueDirContainer and UniqueFileContainer since the "unix" one now works on windows too. llvm-svn: 187619
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@@ -30,6 +30,16 @@ using namespace clang;
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void FileSystemStatCache::anchor() { }
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static void copyStatusToFileData(const llvm::sys::fs::file_status &Status,
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FileData &Data) {
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Data.Size = Status.getSize();
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Data.ModTime = Status.getLastModificationTime().toEpochTime();
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Data.UniqueID = Status.getUniqueID();
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Data.IsDirectory = is_directory(Status);
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Data.IsNamedPipe = Status.type() == llvm::sys::fs::file_type::fifo_file;
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Data.InPCH = false;
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}
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/// FileSystemStatCache::get - Get the 'stat' information for the specified
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/// path, using the cache to accelerate it if possible. This returns true if
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/// the path does not exist or false if it exists.
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@@ -39,19 +49,24 @@ void FileSystemStatCache::anchor() { }
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/// success for directories (not files). On a successful file lookup, the
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/// implementation can optionally fill in FileDescriptor with a valid
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/// descriptor and the client guarantees that it will close it.
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bool FileSystemStatCache::get(const char *Path, struct stat &StatBuf,
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bool isFile, int *FileDescriptor,
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FileSystemStatCache *Cache) {
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bool FileSystemStatCache::get(const char *Path, FileData &Data, bool isFile,
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int *FileDescriptor, FileSystemStatCache *Cache) {
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LookupResult R;
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bool isForDir = !isFile;
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// If we have a cache, use it to resolve the stat query.
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if (Cache)
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R = Cache->getStat(Path, StatBuf, isFile, FileDescriptor);
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R = Cache->getStat(Path, Data, isFile, FileDescriptor);
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else if (isForDir || !FileDescriptor) {
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// If this is a directory or a file descriptor is not needed and we have
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// no cache, just go to the file system.
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R = ::stat(Path, &StatBuf) != 0 ? CacheMissing : CacheExists;
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llvm::sys::fs::file_status Status;
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if (llvm::sys::fs::status(Path, Status)) {
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R = CacheMissing;
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} else {
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R = CacheExists;
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copyStatusToFileData(Status, Data);
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}
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} else {
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// Otherwise, we have to go to the filesystem. We can always just use
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// 'stat' here, but (for files) the client is asking whether the file exists
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@@ -69,9 +84,11 @@ bool FileSystemStatCache::get(const char *Path, struct stat &StatBuf,
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// Otherwise, the open succeeded. Do an fstat to get the information
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// about the file. We'll end up returning the open file descriptor to the
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// client to do what they please with it.
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if (::fstat(*FileDescriptor, &StatBuf) == 0)
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llvm::sys::fs::file_status Status;
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if (!llvm::sys::fs::status(*FileDescriptor, Status)) {
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R = CacheExists;
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else {
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copyStatusToFileData(Status, Data);
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} else {
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// fstat rarely fails. If it does, claim the initial open didn't
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// succeed.
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R = CacheMissing;
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@@ -86,7 +103,7 @@ bool FileSystemStatCache::get(const char *Path, struct stat &StatBuf,
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// If the path exists, make sure that its "directoryness" matches the clients
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// demands.
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if (S_ISDIR(StatBuf.st_mode) != isForDir) {
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if (Data.IsDirectory != isForDir) {
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// If not, close the file if opened.
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if (FileDescriptor && *FileDescriptor != -1) {
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::close(*FileDescriptor);
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@@ -99,12 +116,11 @@ bool FileSystemStatCache::get(const char *Path, struct stat &StatBuf,
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return false;
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}
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MemorizeStatCalls::LookupResult
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MemorizeStatCalls::getStat(const char *Path, struct stat &StatBuf,
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bool isFile, int *FileDescriptor) {
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LookupResult Result = statChained(Path, StatBuf, isFile, FileDescriptor);
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MemorizeStatCalls::getStat(const char *Path, FileData &Data, bool isFile,
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int *FileDescriptor) {
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LookupResult Result = statChained(Path, Data, isFile, FileDescriptor);
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// Do not cache failed stats, it is easy to construct common inconsistent
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// situations if we do, and they are not important for PCH performance (which
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// currently only needs the stats to construct the initial FileManager
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@@ -113,8 +129,8 @@ MemorizeStatCalls::getStat(const char *Path, struct stat &StatBuf,
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return Result;
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// Cache file 'stat' results and directories with absolutely paths.
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if (!S_ISDIR(StatBuf.st_mode) || llvm::sys::path::is_absolute(Path))
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StatCalls[Path] = StatBuf;
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if (!Data.IsDirectory || llvm::sys::path::is_absolute(Path))
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StatCalls[Path] = Data;
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return Result;
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}
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