Use llvm::sys::fs::UniqueID for windows and unix.

This unifies the unix and windows versions of FileManager::UniqueDirContainer
and FileManager::UniqueFileContainer by using UniqueID.

We cannot just replace "struct stat" with llvm::sys::fs::file_status, since we
want to be able to construct fake ones, and file_status has different members
on unix and windows.

What the patch does is:

* Record only the information that clang is actually using.
* Use llvm::sys::fs::status instead of stat and fstat.
* Use llvm::sys::fs::UniqueID
* Delete the old windows versions of UniqueDirContainer and
UniqueFileContainer since the "unix" one now works on windows too.

llvm-svn: 187619
This commit is contained in:
Rafael Espindola
2013-08-01 21:42:11 +00:00
parent a5c536e1ee
commit f8f91b8976
10 changed files with 195 additions and 247 deletions

View File

@@ -30,6 +30,16 @@ using namespace clang;
void FileSystemStatCache::anchor() { }
static void copyStatusToFileData(const llvm::sys::fs::file_status &Status,
FileData &Data) {
Data.Size = Status.getSize();
Data.ModTime = Status.getLastModificationTime().toEpochTime();
Data.UniqueID = Status.getUniqueID();
Data.IsDirectory = is_directory(Status);
Data.IsNamedPipe = Status.type() == llvm::sys::fs::file_type::fifo_file;
Data.InPCH = false;
}
/// FileSystemStatCache::get - Get the 'stat' information for the specified
/// path, using the cache to accelerate it if possible. This returns true if
/// the path does not exist or false if it exists.
@@ -39,19 +49,24 @@ void FileSystemStatCache::anchor() { }
/// success for directories (not files). On a successful file lookup, the
/// implementation can optionally fill in FileDescriptor with a valid
/// descriptor and the client guarantees that it will close it.
bool FileSystemStatCache::get(const char *Path, struct stat &StatBuf,
bool isFile, int *FileDescriptor,
FileSystemStatCache *Cache) {
bool FileSystemStatCache::get(const char *Path, FileData &Data, bool isFile,
int *FileDescriptor, FileSystemStatCache *Cache) {
LookupResult R;
bool isForDir = !isFile;
// If we have a cache, use it to resolve the stat query.
if (Cache)
R = Cache->getStat(Path, StatBuf, isFile, FileDescriptor);
R = Cache->getStat(Path, Data, isFile, FileDescriptor);
else if (isForDir || !FileDescriptor) {
// If this is a directory or a file descriptor is not needed and we have
// no cache, just go to the file system.
R = ::stat(Path, &StatBuf) != 0 ? CacheMissing : CacheExists;
llvm::sys::fs::file_status Status;
if (llvm::sys::fs::status(Path, Status)) {
R = CacheMissing;
} else {
R = CacheExists;
copyStatusToFileData(Status, Data);
}
} else {
// Otherwise, we have to go to the filesystem. We can always just use
// 'stat' here, but (for files) the client is asking whether the file exists
@@ -69,9 +84,11 @@ bool FileSystemStatCache::get(const char *Path, struct stat &StatBuf,
// Otherwise, the open succeeded. Do an fstat to get the information
// about the file. We'll end up returning the open file descriptor to the
// client to do what they please with it.
if (::fstat(*FileDescriptor, &StatBuf) == 0)
llvm::sys::fs::file_status Status;
if (!llvm::sys::fs::status(*FileDescriptor, Status)) {
R = CacheExists;
else {
copyStatusToFileData(Status, Data);
} else {
// fstat rarely fails. If it does, claim the initial open didn't
// succeed.
R = CacheMissing;
@@ -86,7 +103,7 @@ bool FileSystemStatCache::get(const char *Path, struct stat &StatBuf,
// If the path exists, make sure that its "directoryness" matches the clients
// demands.
if (S_ISDIR(StatBuf.st_mode) != isForDir) {
if (Data.IsDirectory != isForDir) {
// If not, close the file if opened.
if (FileDescriptor && *FileDescriptor != -1) {
::close(*FileDescriptor);
@@ -99,12 +116,11 @@ bool FileSystemStatCache::get(const char *Path, struct stat &StatBuf,
return false;
}
MemorizeStatCalls::LookupResult
MemorizeStatCalls::getStat(const char *Path, struct stat &StatBuf,
bool isFile, int *FileDescriptor) {
LookupResult Result = statChained(Path, StatBuf, isFile, FileDescriptor);
MemorizeStatCalls::getStat(const char *Path, FileData &Data, bool isFile,
int *FileDescriptor) {
LookupResult Result = statChained(Path, Data, isFile, FileDescriptor);
// Do not cache failed stats, it is easy to construct common inconsistent
// situations if we do, and they are not important for PCH performance (which
// currently only needs the stats to construct the initial FileManager
@@ -113,8 +129,8 @@ MemorizeStatCalls::getStat(const char *Path, struct stat &StatBuf,
return Result;
// Cache file 'stat' results and directories with absolutely paths.
if (!S_ISDIR(StatBuf.st_mode) || llvm::sys::path::is_absolute(Path))
StatCalls[Path] = StatBuf;
if (!Data.IsDirectory || llvm::sys::path::is_absolute(Path))
StatCalls[Path] = Data;
return Result;
}