Struct-path aware TBAA: uniformize scalar tag and path tag.

For struct-path aware TBAA, we used to use scalar type node as the scalar tag,
which has an incompatible format with the struct path tag. We now use the same
format: base type, access type and offset.

We also uniformize the scalar type node and the struct type node: name, a list
of pairs (offset + pointer to MDNode). For scalar type, we have a single pair.
These are to make implementaiton of aliasing rules easier.

llvm-svn: 179335
This commit is contained in:
Manman Ren
2013-04-11 23:02:56 +00:00
parent 65b8da0623
commit e1ad74e6fd
6 changed files with 107 additions and 69 deletions

View File

@@ -242,9 +242,18 @@ llvm::MDNode *CodeGenModule::getTBAAStructTagInfo(QualType BaseTy,
return TBAA->getTBAAStructTagInfo(BaseTy, AccessN, O);
}
/// Decorate the instruction with a TBAA tag. For scalar TBAA, the tag
/// is the same as the type. For struct-path aware TBAA, the tag
/// is different from the type: base type, access type and offset.
/// When ConvertTypeToTag is true, we create a tag based on the scalar type.
void CodeGenModule::DecorateInstruction(llvm::Instruction *Inst,
llvm::MDNode *TBAAInfo) {
Inst->setMetadata(llvm::LLVMContext::MD_tbaa, TBAAInfo);
llvm::MDNode *TBAAInfo,
bool ConvertTypeToTag) {
if (ConvertTypeToTag && TBAA && CodeGenOpts.StructPathTBAA)
Inst->setMetadata(llvm::LLVMContext::MD_tbaa,
TBAA->getTBAAScalarTagInfo(TBAAInfo));
else
Inst->setMetadata(llvm::LLVMContext::MD_tbaa, TBAAInfo);
}
bool CodeGenModule::isTargetDarwin() const {