Pass a MemoryBufferRef when we can avoid taking ownership.
The attached patch simplifies a few interfaces that don't need to take ownership of a buffer. For example, both parseAssembly and parseBitcodeFile will parse the entire buffer before returning. There is no need to take ownership. Using a MemoryBufferRef makes it obvious in the type signature that there is no ownership transfer. llvm-svn: 216488
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@@ -221,7 +221,7 @@ public:
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void FreeState();
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void releaseBuffer() override;
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void releaseBuffer();
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bool isMaterializable(const GlobalValue *GV) const override;
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bool isDematerializable(const GlobalValue *GV) const override;
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