Pass a MemoryBufferRef when we can avoid taking ownership.

The attached patch simplifies a few interfaces that don't need to take
ownership of a buffer.

For example, both parseAssembly and parseBitcodeFile will parse the
entire buffer before returning. There is no need to take ownership.

Using a MemoryBufferRef makes it obvious in the type signature that
there is no ownership transfer.

llvm-svn: 216488
This commit is contained in:
Rafael Espindola
2014-08-26 21:49:01 +00:00
parent 59953f0dbe
commit d96d553d76
16 changed files with 58 additions and 71 deletions

View File

@@ -221,7 +221,7 @@ public:
void FreeState();
void releaseBuffer() override;
void releaseBuffer();
bool isMaterializable(const GlobalValue *GV) const override;
bool isDematerializable(const GlobalValue *GV) const override;