Change UsedPhysRegs from array bool to BitVector to save some space. Setting / getting its states now go through MachineFunction.
llvm-svn: 36451
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@@ -114,11 +114,12 @@ void ilist_traits<MachineBasicBlock>::transferNodesFromList(
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MachineFunction::MachineFunction(const Function *F,
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const TargetMachine &TM)
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: Annotation(MF_AID), Fn(F), Target(TM), UsedPhysRegs(0) {
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: Annotation(MF_AID), Fn(F), Target(TM) {
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SSARegMapping = new SSARegMap();
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MFInfo = 0;
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FrameInfo = new MachineFrameInfo();
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ConstantPool = new MachineConstantPool(TM.getTargetData());
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UsedPhysRegs.resize(TM.getRegisterInfo()->getNumRegs());
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// Set up jump table.
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const TargetData &TD = *TM.getTargetData();
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@@ -138,7 +139,6 @@ MachineFunction::~MachineFunction() {
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delete FrameInfo;
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delete ConstantPool;
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delete JumpTableInfo;
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delete[] UsedPhysRegs;
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}
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