Use CharUnits for the offset type in the ClassNamesAndOffsets map in

dumpLayout(). No change in functionality intended.

llvm-svn: 128771
This commit is contained in:
Ken Dyck
2011-04-02 17:03:24 +00:00
parent 1eac9f1546
commit cf4ef5314f

View File

@@ -2173,13 +2173,13 @@ void VTableBuilder::dumpLayout(llvm::raw_ostream& Out) {
// We store the virtual base class names and their offsets in a map to get
// a stable order.
std::map<std::string, int64_t> ClassNamesAndOffsets;
std::map<std::string, CharUnits> ClassNamesAndOffsets;
for (VBaseOffsetOffsetsMapTy::const_iterator I = VBaseOffsetOffsets.begin(),
E = VBaseOffsetOffsets.end(); I != E; ++I) {
std::string ClassName = I->first->getQualifiedNameAsString();
CharUnits OffsetOffset = I->second;
ClassNamesAndOffsets.insert(
std::make_pair(ClassName, OffsetOffset.getQuantity()));
std::make_pair(ClassName, OffsetOffset));
}
Out << "Virtual base offset offsets for '";
@@ -2187,10 +2187,10 @@ void VTableBuilder::dumpLayout(llvm::raw_ostream& Out) {
Out << ClassNamesAndOffsets.size();
Out << (ClassNamesAndOffsets.size() == 1 ? " entry" : " entries") << ").\n";
for (std::map<std::string, int64_t>::const_iterator I =
for (std::map<std::string, CharUnits>::const_iterator I =
ClassNamesAndOffsets.begin(), E = ClassNamesAndOffsets.end();
I != E; ++I)
Out << " " << I->first << " | " << I->second << '\n';
Out << " " << I->first << " | " << I->second.getQuantity() << '\n';
Out << "\n";
}