[C++11] Add range based accessors for the Use-Def chain of a Value.
This requires a number of steps. 1) Move value_use_iterator into the Value class as an implementation detail 2) Change it to actually be a *Use* iterator rather than a *User* iterator. 3) Add an adaptor which is a User iterator that always looks through the Use to the User. 4) Wrap these in Value::use_iterator and Value::user_iterator typedefs. 5) Add the range adaptors as Value::uses() and Value::users(). 6) Update *all* of the callers to correctly distinguish between whether they wanted a use_iterator (and to explicitly dig out the User when needed), or a user_iterator which makes the Use itself totally opaque. Because #6 requires churning essentially everything that walked the Use-Def chains, I went ahead and added all of the range adaptors and switched them to range-based loops where appropriate. Also because the renaming requires at least churning every line of code, it didn't make any sense to split these up into multiple commits -- all of which would touch all of the same lies of code. The result is still not quite optimal. The Value::use_iterator is a nice regular iterator, but Value::user_iterator is an iterator over User*s rather than over the User objects themselves. As a consequence, it fits a bit awkwardly into the range-based world and it has the weird extra-dereferencing 'operator->' that so many of our iterators have. I think this could be fixed by providing something which transforms a range of T&s into a range of T*s, but that *can* be separated into another patch, and it isn't yet 100% clear whether this is the right move. However, this change gets us most of the benefit and cleans up a substantial amount of code around Use and User. =] llvm-svn: 203364
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@@ -939,9 +939,8 @@ static void ReplaceUsesOfWith(Instruction *I, Value *V,
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Worklist.push_back(Use);
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// Add users to the worklist which may be simplified now.
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for (Value::use_iterator UI = I->use_begin(), E = I->use_end();
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UI != E; ++UI)
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Worklist.push_back(cast<Instruction>(*UI));
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for (User *U : I->users())
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Worklist.push_back(cast<Instruction>(U));
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LPM->deleteSimpleAnalysisValue(I, L);
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RemoveFromWorklist(I, Worklist);
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I->replaceAllUsesWith(V);
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@@ -991,12 +990,11 @@ void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
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Replacement = ConstantInt::get(Type::getInt1Ty(Val->getContext()),
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!cast<ConstantInt>(Val)->getZExtValue());
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for (Value::use_iterator UI = LIC->use_begin(), E = LIC->use_end();
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UI != E; ++UI) {
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Instruction *U = dyn_cast<Instruction>(*UI);
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if (!U || !L->contains(U))
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for (User *U : LIC->users()) {
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Instruction *UI = dyn_cast<Instruction>(U);
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if (!UI || !L->contains(UI))
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continue;
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Worklist.push_back(U);
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Worklist.push_back(UI);
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}
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for (std::vector<Instruction*>::iterator UI = Worklist.begin(),
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@@ -1010,19 +1008,18 @@ void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
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// Otherwise, we don't know the precise value of LIC, but we do know that it
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// is certainly NOT "Val". As such, simplify any uses in the loop that we
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// can. This case occurs when we unswitch switch statements.
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for (Value::use_iterator UI = LIC->use_begin(), E = LIC->use_end();
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UI != E; ++UI) {
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Instruction *U = dyn_cast<Instruction>(*UI);
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if (!U || !L->contains(U))
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for (User *U : LIC->users()) {
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Instruction *UI = dyn_cast<Instruction>(U);
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if (!UI || !L->contains(UI))
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continue;
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Worklist.push_back(U);
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Worklist.push_back(UI);
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// TODO: We could do other simplifications, for example, turning
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// 'icmp eq LIC, Val' -> false.
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// If we know that LIC is not Val, use this info to simplify code.
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SwitchInst *SI = dyn_cast<SwitchInst>(U);
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SwitchInst *SI = dyn_cast<SwitchInst>(UI);
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if (SI == 0 || !isa<ConstantInt>(Val)) continue;
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SwitchInst::CaseIt DeadCase = SI->findCaseValue(cast<ConstantInt>(Val));
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