ADT: Stop using getNodePtrUnchecked on end() iterators

Stop using `getNodePtrUnchecked()` when building IR.  Eventually a
dereference will be required to get at the downcast node, since the
iterator will only store an `ilist_node_base` of some sort.

This should have no functionality change for now, but is a path towards
removing some more UB from ilist.

llvm-svn: 261495
This commit is contained in:
Duncan P. N. Exon Smith
2016-02-21 19:52:15 +00:00
parent 4ab89ea187
commit a848c47130
2 changed files with 5 additions and 9 deletions

View File

@@ -361,10 +361,8 @@ BasicBlock *BasicBlock::splitBasicBlock(iterator I, const Twine &BBName) {
assert(I != InstList.end() &&
"Trying to get me to create degenerate basic block!");
BasicBlock *InsertBefore = std::next(Function::iterator(this))
.getNodePtrUnchecked();
BasicBlock *New = BasicBlock::Create(getContext(), BBName,
getParent(), InsertBefore);
BasicBlock *New = BasicBlock::Create(getContext(), BBName, getParent(),
this->getNextNode());
// Save DebugLoc of split point before invalidating iterator.
DebugLoc Loc = I->getDebugLoc();