Convert the RealBaseOffset parameter of
VCallAndVBaseOffsetBuilder::AddVCallAndVBaseOffsets() to CharUnits. No change in functionality intended. llvm-svn: 128596
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@@ -743,7 +743,7 @@ private:
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/// AddVCallAndVBaseOffsets - Add vcall offsets and vbase offsets for the
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/// given base subobject.
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void AddVCallAndVBaseOffsets(BaseSubobject Base, bool BaseIsVirtual,
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uint64_t RealBaseOffset);
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CharUnits RealBaseOffset);
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/// AddVCallOffsets - Add vcall offsets for the given base subobject.
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void AddVCallOffsets(BaseSubobject Base, CharUnits VBaseOffset);
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@@ -765,7 +765,8 @@ public:
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Context(MostDerivedClass->getASTContext()), Overriders(Overriders) {
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// Add vcall and vbase offsets.
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AddVCallAndVBaseOffsets(Base, BaseIsVirtual, OffsetInLayoutClass);
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AddVCallAndVBaseOffsets(Base, BaseIsVirtual,
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Context.toCharUnitsFromBits(OffsetInLayoutClass));
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}
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/// Methods for iterating over the components.
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@@ -782,7 +783,7 @@ public:
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void
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VCallAndVBaseOffsetBuilder::AddVCallAndVBaseOffsets(BaseSubobject Base,
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bool BaseIsVirtual,
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uint64_t RealBaseOffset) {
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CharUnits RealBaseOffset) {
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const ASTRecordLayout &Layout = Context.getASTRecordLayout(Base.getBase());
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// Itanium C++ ABI 2.5.2:
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@@ -821,11 +822,11 @@ VCallAndVBaseOffsetBuilder::AddVCallAndVBaseOffsets(BaseSubobject Base,
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PrimaryBaseIsVirtual, RealBaseOffset);
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}
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AddVBaseOffsets(Base.getBase(), RealBaseOffset);
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AddVBaseOffsets(Base.getBase(), Context.toBits(RealBaseOffset));
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// We only want to add vcall offsets for virtual bases.
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if (BaseIsVirtual)
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AddVCallOffsets(Base, Context.toCharUnitsFromBits(RealBaseOffset));
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AddVCallOffsets(Base, RealBaseOffset);
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}
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int64_t VCallAndVBaseOffsetBuilder::getCurrentOffsetOffset() const {
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