Okay, that rule about zero-length arrays applies to destroying
them, too. llvm-svn: 135038
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@@ -1210,7 +1210,7 @@ public:
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bool useEHCleanupForArray);
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void emitArrayDestroy(llvm::Value *begin, llvm::Value *end,
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QualType type, Destroyer &destroyer,
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bool useEHCleanup);
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bool checkZeroLength, bool useEHCleanup);
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Destroyer &getDestroyer(QualType::DestructionKind destructionKind);
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