Do not destroy external linkage when deleting function body
The function deleteBody() converts the linkage to external and thus destroys original linkage type value. Lack of correct linkage type causes wrong relocations to be emitted later. Calling dropAllReferences() instead of deleteBody() will fix the issue. Differential Revision: http://reviews.llvm.org/D5415 llvm-svn: 218302
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@@ -3347,7 +3347,7 @@ void BitcodeReader::Dematerialize(GlobalValue *GV) {
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assert(DeferredFunctionInfo.count(F) && "No info to read function later?");
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// Just forget the function body, we can remat it later.
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F->deleteBody();
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F->dropAllReferences();
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}
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std::error_code BitcodeReader::MaterializeModule(Module *M) {
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