Remove unused variable in inliner

We have to iterate over all the calls that were inlined to find out if
any were musttail.

Sink another variable down to where its used.

llvm-svn: 208913
This commit is contained in:
Reid Kleckner
2014-05-15 20:39:42 +00:00
parent 26ab7ead45
commit 6af21245eb

View File

@@ -529,13 +529,6 @@ bool llvm::InlineFunction(CallSite CS, InlineFunctionInfo &IFI,
CalledFunc->isDeclaration() || // call, or call to a vararg function!
CalledFunc->getFunctionType()->isVarArg()) return false;
// If the call to the callee is not a tail call, we must clear the 'tail'
// flags on any calls that we inline.
CallInst::TailCallKind CallSiteTailKind = CallInst::TCK_None;
if (CallInst *CI = dyn_cast<CallInst>(TheCall))
CallSiteTailKind = CI->getTailCallKind();
bool MustClearTailCallFlags = false;
// If the call to the callee cannot throw, set the 'nounwind' flag on any
// calls that we inline.
bool MarkNoUnwind = CS.doesNotThrow();
@@ -693,6 +686,10 @@ bool llvm::InlineFunction(CallSite CS, InlineFunctionInfo &IFI,
bool InlinedMustTailCalls = false;
if (InlinedFunctionInfo.ContainsCalls) {
CallInst::TailCallKind CallSiteTailKind = CallInst::TCK_None;
if (CallInst *CI = dyn_cast<CallInst>(TheCall))
CallSiteTailKind = CI->getTailCallKind();
for (Function::iterator BB = FirstNewBlock, E = Caller->end(); BB != E;
++BB) {
for (Instruction &I : *BB) {