Let the Module FindType do the stripping of namespace components, that's not expensive
and doing it both at the ModuleList and Module levels means we look 4 times for a negative search. Also, don't do the search for the stripped name if that is the same as the original one. llvm-svn: 148054
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@@ -434,7 +434,7 @@ ModuleList::FindModule (const UUID &uuid)
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uint32_t
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ModuleList::FindTypes_Impl (const SymbolContext& sc, const ConstString &name, bool append, uint32_t max_matches, TypeList& types)
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ModuleList::FindTypes (const SymbolContext& sc, const ConstString &name, bool append, uint32_t max_matches, TypeList& types)
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{
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Mutex::Locker locker(m_modules_mutex);
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@@ -454,41 +454,6 @@ ModuleList::FindTypes_Impl (const SymbolContext& sc, const ConstString &name, bo
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return total_matches;
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}
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// depending on implementation details, type lookup might fail because of
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// embedded spurious namespace:: prefixes. this call strips them, paying
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// attention to the fact that a type might have namespace'd type names as
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// arguments to templates, and those must not be stripped off
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static const char*
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StripTypeName(const char* name_cstr)
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{
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const char* skip_namespace = strstr(name_cstr, "::");
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const char* template_arg_char = strchr(name_cstr, '<');
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while (skip_namespace != NULL)
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{
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if (template_arg_char != NULL &&
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skip_namespace > template_arg_char) // but namespace'd template arguments are still good to go
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break;
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name_cstr = skip_namespace+2;
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skip_namespace = strstr(name_cstr, "::");
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}
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return name_cstr;
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}
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uint32_t
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ModuleList::FindTypes (const SymbolContext& sc, const ConstString &name, bool append, uint32_t max_matches, TypeList& types)
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{
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uint32_t retval = FindTypes_Impl(sc, name, append, max_matches, types);
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if (retval == 0)
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{
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const char *stripped = StripTypeName(name.GetCString());
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return FindTypes_Impl(sc, ConstString(stripped), append, max_matches, types);
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}
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else
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return retval;
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}
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ModuleSP
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ModuleList::FindFirstModuleForFileSpec (const FileSpec &file_spec,
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const ArchSpec *arch_ptr,
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