Revert "Function bitcode index in Value Symbol Table and lazy reading support"
Temporarily revert to fix some buildbot issues. One is a minor issue with a variable unused in NDEBUG mode. More concerning are some test failures on win7 that I need to dig into. This reverts commit 4e66a74543459832cfd571db42b4543580ae1d1d. llvm-svn: 247898
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@@ -574,40 +574,10 @@ static void writeComdats(const ValueEnumerator &VE, BitstreamWriter &Stream) {
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}
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}
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/// Write a record that will eventually hold the word offset of the
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/// module-level VST. For now the offset is 0, which will be backpatched
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/// after the real VST is written. Returns the bit offset to backpatch.
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static uint64_t WriteValueSymbolTableForwardDecl(const ValueSymbolTable &VST,
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BitstreamWriter &Stream) {
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if (VST.empty()) return 0;
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// Write a placeholder value in for the offset of the real VST,
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// which is written after the function blocks so that it can include
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// the offset of each function. The placeholder offset will be
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// updated when the real VST is written.
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BitCodeAbbrev *Abbv = new BitCodeAbbrev();
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Abbv->Add(BitCodeAbbrevOp(bitc::MODULE_CODE_VSTOFFSET));
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// Blocks are 32-bit aligned, so we can use a 32-bit word offset to
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// hold the real VST offset. Must use fixed instead of VBR as we don't
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// know how many VBR chunks to reserve ahead of time.
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Abbv->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32));
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unsigned VSTOffsetAbbrev = Stream.EmitAbbrev(Abbv);
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// Emit the placeholder
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ArrayRef<unsigned> Vals = {llvm::bitc::MODULE_CODE_VSTOFFSET, 0};
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Stream.EmitRecordWithAbbrev(VSTOffsetAbbrev, Vals);
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// Compute and return the bit offset to the placeholder, which will be
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// patched when the real VST is written. We can simply subtract the 32-bit
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// fixed size from the current bit number to get the location to backpatch.
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return Stream.GetCurrentBitNo() - 32;
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}
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/// Emit top-level description of module, including target triple, inline asm,
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/// descriptors for global variables, and function prototype info.
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/// Returns the bit offset to backpatch with the location of the real VST.
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static uint64_t WriteModuleInfo(const Module *M, const ValueEnumerator &VE,
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BitstreamWriter &Stream) {
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// Emit top-level description of module, including target triple, inline asm,
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// descriptors for global variables, and function prototype info.
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static void WriteModuleInfo(const Module *M, const ValueEnumerator &VE,
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BitstreamWriter &Stream) {
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// Emit various pieces of data attached to a module.
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if (!M->getTargetTriple().empty())
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WriteStringRecord(bitc::MODULE_CODE_TRIPLE, M->getTargetTriple(),
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@@ -767,10 +737,6 @@ static uint64_t WriteModuleInfo(const Module *M, const ValueEnumerator &VE,
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Stream.EmitRecord(bitc::MODULE_CODE_ALIAS, Vals, AbbrevToUse);
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Vals.clear();
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}
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uint64_t VSTOffsetPlaceholder =
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WriteValueSymbolTableForwardDecl(M->getValueSymbolTable(), Stream);
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return VSTOffsetPlaceholder;
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}
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static uint64_t GetOptimizationFlags(const Value *V) {
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@@ -2125,119 +2091,32 @@ static StringEncoding getStringEncoding(const char *Str, unsigned StrLen) {
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return SE_Fixed7;
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}
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/// Emit names for globals/functions etc. The VSTOffsetPlaceholder,
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/// BitcodeStartBit and FunctionIndex are only passed for the module-level
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/// VST, where we are including a function bitcode index and need to
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/// backpatch the VST forward declaration record.
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static void WriteValueSymbolTable(
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const ValueSymbolTable &VST, const ValueEnumerator &VE,
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BitstreamWriter &Stream, uint64_t VSTOffsetPlaceholder = 0,
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uint64_t BitcodeStartBit = 0,
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DenseMap<const Function *, uint64_t> *FunctionIndex = nullptr) {
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if (VST.empty()) {
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// WriteValueSymbolTableForwardDecl should have returned early as
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// well. Ensure this handling remains in sync by asserting that
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// the placeholder offset is not set.
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assert(VSTOffsetPlaceholder == 0);
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return;
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}
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if (VSTOffsetPlaceholder > 0) {
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// Get the offset of the VST we are writing, and backpatch it into
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// the VST forward declaration record.
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uint64_t VSTOffset = Stream.GetCurrentBitNo();
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// The BitcodeStartBit was the stream offset of the actual bitcode
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// (e.g. excluding any initial darwin header).
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VSTOffset -= BitcodeStartBit;
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assert((VSTOffset & 31) == 0 && "VST block not 32-bit aligned");
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Stream.BackpatchWord(VSTOffsetPlaceholder, VSTOffset / 32);
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}
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// Emit names for globals/functions etc.
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static void WriteValueSymbolTable(const ValueSymbolTable &VST,
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const ValueEnumerator &VE,
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BitstreamWriter &Stream) {
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if (VST.empty()) return;
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Stream.EnterSubblock(bitc::VALUE_SYMTAB_BLOCK_ID, 4);
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// For the module-level VST, add abbrev Ids for the VST_CODE_FNENTRY
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// records, which are not used in the per-function VSTs.
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unsigned FnEntry8BitAbbrev;
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unsigned FnEntry7BitAbbrev;
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unsigned FnEntry6BitAbbrev;
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if (VSTOffsetPlaceholder > 0) {
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// 8-bit fixed-width VST_FNENTRY function strings.
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BitCodeAbbrev *Abbv = new BitCodeAbbrev();
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Abbv->Add(BitCodeAbbrevOp(bitc::VST_CODE_FNENTRY));
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Abbv->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 8)); // value id
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Abbv->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 8)); // funcoffset
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Abbv->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Array));
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Abbv->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 8));
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FnEntry8BitAbbrev = Stream.EmitAbbrev(Abbv);
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// 7-bit fixed width VST_FNENTRY function strings.
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Abbv = new BitCodeAbbrev();
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Abbv->Add(BitCodeAbbrevOp(bitc::VST_CODE_FNENTRY));
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Abbv->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 8)); // value id
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Abbv->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 8)); // funcoffset
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Abbv->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Array));
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Abbv->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 7));
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FnEntry7BitAbbrev = Stream.EmitAbbrev(Abbv);
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// 6-bit char6 VST_FNENTRY function strings.
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Abbv = new BitCodeAbbrev();
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Abbv->Add(BitCodeAbbrevOp(bitc::VST_CODE_FNENTRY));
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Abbv->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 8)); // value id
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Abbv->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 8)); // funcoffset
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Abbv->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Array));
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Abbv->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Char6));
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FnEntry6BitAbbrev = Stream.EmitAbbrev(Abbv);
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}
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// FIXME: Set up the abbrev, we know how many values there are!
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// FIXME: We know if the type names can use 7-bit ascii.
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SmallVector<unsigned, 64> NameVals;
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for (const ValueName &Name : VST) {
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// Figure out the encoding to use for the name.
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StringEncoding Bits =
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getStringEncoding(Name.getKeyData(), Name.getKeyLength());
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unsigned AbbrevToUse = VST_ENTRY_8_ABBREV;
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NameVals.push_back(VE.getValueID(Name.getValue()));
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Function *F = dyn_cast<Function>(Name.getValue());
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if (!F) {
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// If value is an alias, need to get the aliased base object to
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// see if it is a function.
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auto *GA = dyn_cast<GlobalAlias>(Name.getValue());
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if (GA && GA->getBaseObject())
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F = dyn_cast<Function>(GA->getBaseObject());
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}
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// VST_ENTRY: [valueid, namechar x N]
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// VST_FNENTRY: [valueid, funcoffset, namechar x N]
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// VST_BBENTRY: [bbid, namechar x N]
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unsigned Code;
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if (isa<BasicBlock>(Name.getValue())) {
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Code = bitc::VST_CODE_BBENTRY;
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if (Bits == SE_Char6)
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AbbrevToUse = VST_BBENTRY_6_ABBREV;
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} else if (F && !F->isDeclaration()) {
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// Must be the module-level VST, where we pass in the Index and
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// have a VSTOffsetPlaceholder. The function-level VST should not
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// contain any Function symbols.
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assert(FunctionIndex);
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assert(VSTOffsetPlaceholder > 0);
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// Save the word offset of the function (from the start of the
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// actual bitcode written to the stream).
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assert(FunctionIndex->count(F) == 1);
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uint64_t BitcodeIndex = (*FunctionIndex)[F] - BitcodeStartBit;
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assert((BitcodeIndex & 31) == 0 && "function block not 32-bit aligned");
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NameVals.push_back(BitcodeIndex / 32);
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Code = bitc::VST_CODE_FNENTRY;
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AbbrevToUse = FnEntry8BitAbbrev;
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if (Bits == SE_Char6)
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AbbrevToUse = FnEntry6BitAbbrev;
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else if (Bits == SE_Fixed7)
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AbbrevToUse = FnEntry7BitAbbrev;
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} else {
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Code = bitc::VST_CODE_ENTRY;
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if (Bits == SE_Char6)
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@@ -2246,6 +2125,7 @@ static void WriteValueSymbolTable(
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AbbrevToUse = VST_ENTRY_7_ABBREV;
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}
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NameVals.push_back(VE.getValueID(Name.getValue()));
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for (const char *P = Name.getKeyData(),
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*E = Name.getKeyData()+Name.getKeyLength(); P != E; ++P)
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NameVals.push_back((unsigned char)*P);
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@@ -2293,13 +2173,7 @@ static void WriteUseListBlock(const Function *F, ValueEnumerator &VE,
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/// WriteFunction - Emit a function body to the module stream.
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static void WriteFunction(const Function &F, ValueEnumerator &VE,
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BitstreamWriter &Stream,
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DenseMap<const Function *, uint64_t> &FunctionIndex) {
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// Save the bitcode index of the start of this function block for recording
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// in the VST.
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uint64_t BitcodeIndex = Stream.GetCurrentBitNo();
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FunctionIndex[&F] = BitcodeIndex;
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BitstreamWriter &Stream) {
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Stream.EnterSubblock(bitc::FUNCTION_BLOCK_ID, 4);
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VE.incorporateFunction(F);
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@@ -2547,8 +2421,7 @@ static void WriteBlockInfo(const ValueEnumerator &VE, BitstreamWriter &Stream) {
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/// WriteModule - Emit the specified module to the bitstream.
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static void WriteModule(const Module *M, BitstreamWriter &Stream,
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bool ShouldPreserveUseListOrder,
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uint64_t BitcodeStartBit) {
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bool ShouldPreserveUseListOrder) {
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Stream.EnterSubblock(bitc::MODULE_BLOCK_ID, 3);
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SmallVector<unsigned, 1> Vals;
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@@ -2575,7 +2448,7 @@ static void WriteModule(const Module *M, BitstreamWriter &Stream,
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// Emit top-level description of module, including target triple, inline asm,
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// descriptors for global variables, and function prototype info.
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uint64_t VSTOffsetPlaceholder = WriteModuleInfo(M, VE, Stream);
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WriteModuleInfo(M, VE, Stream);
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// Emit constants.
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WriteModuleConstants(VE, Stream);
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@@ -2586,18 +2459,17 @@ static void WriteModule(const Module *M, BitstreamWriter &Stream,
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// Emit metadata.
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WriteModuleMetadataStore(M, Stream);
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// Emit names for globals/functions etc.
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WriteValueSymbolTable(M->getValueSymbolTable(), VE, Stream);
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// Emit module-level use-lists.
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if (VE.shouldPreserveUseListOrder())
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WriteUseListBlock(nullptr, VE, Stream);
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// Emit function bodies.
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DenseMap<const Function *, uint64_t> FunctionIndex;
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for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F)
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if (!F->isDeclaration())
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WriteFunction(*F, VE, Stream, FunctionIndex);
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WriteValueSymbolTable(M->getValueSymbolTable(), VE, Stream,
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VSTOffsetPlaceholder, BitcodeStartBit, &FunctionIndex);
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WriteFunction(*F, VE, Stream);
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Stream.ExitBlock();
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}
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@@ -2688,11 +2560,6 @@ void llvm::WriteBitcodeToFile(const Module *M, raw_ostream &Out,
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// Emit the module into the buffer.
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{
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BitstreamWriter Stream(Buffer);
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// Save the start bit of the actual bitcode, in case there is space
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// saved at the start for the darwin header above. The reader stream
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// will start at the bitcode, and we need the offset of the VST
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// to line up.
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uint64_t BitcodeStartBit = Stream.GetCurrentBitNo();
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// Emit the file header.
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Stream.Emit((unsigned)'B', 8);
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@@ -2703,7 +2570,7 @@ void llvm::WriteBitcodeToFile(const Module *M, raw_ostream &Out,
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Stream.Emit(0xD, 4);
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// Emit the module.
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WriteModule(M, Stream, ShouldPreserveUseListOrder, BitcodeStartBit);
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WriteModule(M, Stream, ShouldPreserveUseListOrder);
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}
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if (TT.isOSDarwin())
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