Move Object format code to lib/BinaryFormat.
This creates a new library called BinaryFormat that has all of the headers from llvm/Support containing structure and layout definitions for various types of binary formats like dwarf, coff, elf, etc as well as the code for identifying a file from its magic. Differential Revision: https://reviews.llvm.org/D33843 llvm-svn: 304864
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@@ -13,13 +13,13 @@
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#include "llvm/Object/ELFObjectFile.h"
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#include "llvm/ADT/Triple.h"
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#include "llvm/BinaryFormat/ELF.h"
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#include "llvm/MC/SubtargetFeature.h"
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#include "llvm/Object/ELF.h"
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#include "llvm/Object/ELFTypes.h"
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#include "llvm/Object/Error.h"
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#include "llvm/Support/ARMAttributeParser.h"
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#include "llvm/Support/ARMBuildAttributes.h"
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#include "llvm/Support/ELF.h"
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#include "llvm/Support/Endian.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/MathExtras.h"
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