Fix some more places where dbg_value affected codegen.
llvm-svn: 97765
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@@ -334,7 +334,9 @@ static unsigned ComputeCommonTailLength(MachineBasicBlock *MBB1,
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unsigned TailLen = 0;
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while (I1 != MBB1->begin() && I2 != MBB2->begin()) {
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--I1; --I2;
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if (!I1->isIdenticalTo(I2) ||
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// Don't merge debugging pseudos.
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if (I1->isDebugValue() || I2->isDebugValue() ||
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!I1->isIdenticalTo(I2) ||
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// FIXME: This check is dubious. It's used to get around a problem where
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// people incorrectly expect inline asm directives to remain in the same
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// relative order. This is untenable because normal compiler
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@@ -412,6 +414,8 @@ static unsigned EstimateRuntime(MachineBasicBlock::iterator I,
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MachineBasicBlock::iterator E) {
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unsigned Time = 0;
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for (; I != E; ++I) {
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if (I->isDebugValue())
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continue;
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const TargetInstrDesc &TID = I->getDesc();
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if (TID.isCall())
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Time += 10;
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