Codegen pass definition cleanup. No functionality.
Moving toward a uniform style of pass definition to allow easier target configuration. Globally declare Pass ID. Globally declare pass initializer. Use INITIALIZE_PASS consistently. Add a call to the initializer from CodeGen.cpp. Remove redundant "createPass" functions and "getPassName" methods. While cleaning up declarations, cleaned up comments (sorry for large diff). llvm-svn: 150100
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@@ -102,6 +102,7 @@ namespace {
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} // end anonymous namespace
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char MachineSinking::ID = 0;
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char &llvm::MachineSinkingID = MachineSinking::ID;
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INITIALIZE_PASS_BEGIN(MachineSinking, "machine-sink",
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"Machine code sinking", false, false)
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INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
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@@ -110,8 +111,6 @@ INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
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INITIALIZE_PASS_END(MachineSinking, "machine-sink",
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"Machine code sinking", false, false)
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FunctionPass *llvm::createMachineSinkingPass() { return new MachineSinking(); }
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bool MachineSinking::PerformTrivialForwardCoalescing(MachineInstr *MI,
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MachineBasicBlock *MBB) {
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if (!MI->isCopy())
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