Use function pointers, rather than references, to pass Destroyers
around, in the process cleaning up the various gcc/msvc compiler workarounds. llvm-svn: 149036
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@@ -945,13 +945,13 @@ namespace {
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class DestroyField : public EHScopeStack::Cleanup {
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const FieldDecl *field;
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CodeGenFunction::Destroyer &destroyer;
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CodeGenFunction::Destroyer *destroyer;
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bool useEHCleanupForArray;
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public:
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DestroyField(const FieldDecl *field, CodeGenFunction::Destroyer *destroyer,
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bool useEHCleanupForArray)
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: field(field), destroyer(*destroyer),
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: field(field), destroyer(destroyer),
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useEHCleanupForArray(useEHCleanupForArray) {}
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void Emit(CodeGenFunction &CGF, Flags flags) {
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