Refactor statistic a big and introduce a horrible-but-necessary macro
(STATISTIC), which allows us to define statistics that don't introduce static ctors into the .o files. I'm migrating code over to use this incrementally. llvm-svn: 32687
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@@ -45,11 +45,11 @@ namespace {
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/// on demand (when the first statistic is bumped) and destroyed only when
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/// llvm_shutdown is called. We print statistics from the destructor.
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class StatisticInfo {
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std::vector<const Statistic*> Stats;
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std::vector<const StatisticBase*> Stats;
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public:
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~StatisticInfo();
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void addStatistic(const Statistic *S) {
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void addStatistic(const StatisticBase *S) {
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Stats.push_back(S);
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}
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};
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@@ -60,7 +60,7 @@ static ManagedStatic<StatisticInfo> StatInfo;
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/// RegisterStatistic - The first time a statistic is bumped, this method is
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/// called.
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void Statistic::RegisterStatistic() {
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void StatisticBase::RegisterStatistic() {
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// If stats are enabled, inform StatInfo that this statistic should be
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// printed.
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if (Enabled)
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@@ -70,7 +70,7 @@ void Statistic::RegisterStatistic() {
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}
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struct NameCompare {
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bool operator()(const Statistic *LHS, const Statistic *RHS) const {
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bool operator()(const StatisticBase *LHS, const StatisticBase *RHS) const {
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int Cmp = std::strcmp(LHS->getName(), RHS->getName());
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if (Cmp != 0) return Cmp < 0;
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