This patch extends CleanupScope to support destruction

of array objects on block exit. Patch is by Anders Calrsson.

llvm-svn: 86032
This commit is contained in:
Fariborz Jahanian
2009-11-04 17:57:40 +00:00
parent 2de8f4149e
commit 09cc10f9f8
4 changed files with 41 additions and 25 deletions

View File

@@ -665,8 +665,9 @@ llvm::Value* CodeGenFunction::EmitVAListRef(const Expr* E) {
return EmitLValue(E).getAddress();
}
void CodeGenFunction::PushCleanupBlock(llvm::BasicBlock *CleanupBlock) {
CleanupEntries.push_back(CleanupEntry(CleanupBlock));
void CodeGenFunction::PushCleanupBlock(llvm::BasicBlock *CleanupEntryBlock,
llvm::BasicBlock *CleanupExitBlock) {
CleanupEntries.push_back(CleanupEntry(CleanupEntryBlock, CleanupExitBlock));
}
void CodeGenFunction::EmitCleanupBlocks(size_t OldCleanupStackSize) {
@@ -680,7 +681,7 @@ void CodeGenFunction::EmitCleanupBlocks(size_t OldCleanupStackSize) {
CodeGenFunction::CleanupBlockInfo CodeGenFunction::PopCleanupBlock() {
CleanupEntry &CE = CleanupEntries.back();
llvm::BasicBlock *CleanupBlock = CE.CleanupBlock;
llvm::BasicBlock *CleanupEntryBlock = CE.CleanupEntryBlock;
std::vector<llvm::BasicBlock *> Blocks;
std::swap(Blocks, CE.Blocks);
@@ -711,10 +712,11 @@ CodeGenFunction::CleanupBlockInfo CodeGenFunction::PopCleanupBlock() {
}
}
llvm::BasicBlock *SwitchBlock = 0;
llvm::BasicBlock *SwitchBlock = CE.CleanupExitBlock;
llvm::BasicBlock *EndBlock = 0;
if (!BranchFixups.empty()) {
SwitchBlock = createBasicBlock("cleanup.switch");
if (!SwitchBlock)
SwitchBlock = createBasicBlock("cleanup.switch");
EndBlock = createBasicBlock("cleanup.end");
llvm::BasicBlock *CurBB = Builder.GetInsertBlock();
@@ -745,7 +747,7 @@ CodeGenFunction::CleanupBlockInfo CodeGenFunction::PopCleanupBlock() {
llvm::BasicBlock *Dest = BI->getSuccessor(0);
// Fixup the branch instruction to point to the cleanup block.
BI->setSuccessor(0, CleanupBlock);
BI->setSuccessor(0, CleanupEntryBlock);
if (CleanupEntries.empty()) {
llvm::ConstantInt *ID;
@@ -802,7 +804,7 @@ CodeGenFunction::CleanupBlockInfo CodeGenFunction::PopCleanupBlock() {
BlockScopes.erase(Blocks[i]);
}
return CleanupBlockInfo(CleanupBlock, SwitchBlock, EndBlock);
return CleanupBlockInfo(CleanupEntryBlock, SwitchBlock, EndBlock);
}
void CodeGenFunction::EmitCleanupBlock() {