Initial implementation of virtual file system
This adds the minimum virtual file system support to start migrating FileManager onto the VFS. Originally discussed here: http://lists.cs.uiuc.edu/pipermail/cfe-dev/2014-February/035188.html Differential Revision: http://llvm-reviews.chandlerc.com/D2745 llvm-svn: 201618
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@@ -12,7 +12,7 @@
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//===----------------------------------------------------------------------===//
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#include "clang/Basic/FileSystemStatCache.h"
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#include "llvm/Support/FileSystem.h"
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#include "clang/Basic/VirtualFileSystem.h"
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#include "llvm/Support/Path.h"
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// FIXME: This is terrible, we need this for ::close.
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@@ -30,13 +30,13 @@ using namespace clang;
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void FileSystemStatCache::anchor() { }
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static void copyStatusToFileData(const llvm::sys::fs::file_status &Status,
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static void copyStatusToFileData(const vfs::Status &Status,
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FileData &Data) {
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Data.Size = Status.getSize();
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Data.ModTime = Status.getLastModificationTime().toEpochTime();
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Data.UniqueID = Status.getUniqueID();
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Data.IsDirectory = is_directory(Status);
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Data.IsNamedPipe = Status.type() == llvm::sys::fs::file_type::fifo_file;
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Data.IsDirectory = Status.isDirectory();
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Data.IsNamedPipe = Status.getType() == llvm::sys::fs::file_type::fifo_file;
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Data.InPCH = false;
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}
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@@ -50,22 +50,23 @@ static void copyStatusToFileData(const llvm::sys::fs::file_status &Status,
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/// implementation can optionally fill in FileDescriptor with a valid
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/// descriptor and the client guarantees that it will close it.
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bool FileSystemStatCache::get(const char *Path, FileData &Data, bool isFile,
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int *FileDescriptor, FileSystemStatCache *Cache) {
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vfs::File **F, FileSystemStatCache *Cache,
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vfs::FileSystem &FS) {
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LookupResult R;
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bool isForDir = !isFile;
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// If we have a cache, use it to resolve the stat query.
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if (Cache)
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R = Cache->getStat(Path, Data, isFile, FileDescriptor);
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else if (isForDir || !FileDescriptor) {
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R = Cache->getStat(Path, Data, isFile, F, FS);
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else if (isForDir || !F) {
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// If this is a directory or a file descriptor is not needed and we have
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// no cache, just go to the file system.
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llvm::sys::fs::file_status Status;
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if (llvm::sys::fs::status(Path, Status)) {
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llvm::ErrorOr<vfs::Status> Status = FS.status(Path);
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if (!Status) {
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R = CacheMissing;
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} else {
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R = CacheExists;
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copyStatusToFileData(Status, Data);
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copyStatusToFileData(*Status, Data);
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}
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} else {
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// Otherwise, we have to go to the filesystem. We can always just use
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@@ -75,7 +76,8 @@ bool FileSystemStatCache::get(const char *Path, FileData &Data, bool isFile,
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//
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// Because of this, check to see if the file exists with 'open'. If the
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// open succeeds, use fstat to get the stat info.
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llvm::error_code EC = llvm::sys::fs::openFileForRead(Path, *FileDescriptor);
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llvm::OwningPtr<vfs::File> OwnedFile;
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llvm::error_code EC = FS.openFileForRead(Path, OwnedFile);
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if (EC) {
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// If the open fails, our "stat" fails.
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@@ -84,16 +86,16 @@ bool FileSystemStatCache::get(const char *Path, FileData &Data, bool isFile,
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// Otherwise, the open succeeded. Do an fstat to get the information
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// about the file. We'll end up returning the open file descriptor to the
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// client to do what they please with it.
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llvm::sys::fs::file_status Status;
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if (!llvm::sys::fs::status(*FileDescriptor, Status)) {
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llvm::ErrorOr<vfs::Status> Status = OwnedFile->status();
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if (Status) {
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R = CacheExists;
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copyStatusToFileData(Status, Data);
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copyStatusToFileData(*Status, Data);
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*F = OwnedFile.take();
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} else {
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// fstat rarely fails. If it does, claim the initial open didn't
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// succeed.
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R = CacheMissing;
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::close(*FileDescriptor);
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*FileDescriptor = -1;
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*F = 0;
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}
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}
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}
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@@ -105,9 +107,9 @@ bool FileSystemStatCache::get(const char *Path, FileData &Data, bool isFile,
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// demands.
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if (Data.IsDirectory != isForDir) {
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// If not, close the file if opened.
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if (FileDescriptor && *FileDescriptor != -1) {
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::close(*FileDescriptor);
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*FileDescriptor = -1;
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if (F && *F) {
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(*F)->close();
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*F = 0;
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}
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return true;
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@@ -118,8 +120,8 @@ bool FileSystemStatCache::get(const char *Path, FileData &Data, bool isFile,
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MemorizeStatCalls::LookupResult
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MemorizeStatCalls::getStat(const char *Path, FileData &Data, bool isFile,
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int *FileDescriptor) {
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LookupResult Result = statChained(Path, Data, isFile, FileDescriptor);
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vfs::File **F, vfs::FileSystem &FS) {
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LookupResult Result = statChained(Path, Data, isFile, F, FS);
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// Do not cache failed stats, it is easy to construct common inconsistent
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// situations if we do, and they are not important for PCH performance (which
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