For __block variables, cache the LLVM types as well as which LLVM field where the variable is stored.

llvm-svn: 81599
This commit is contained in:
Anders Carlsson
2009-09-12 02:14:24 +00:00
parent fe4d1e64d5
commit 0168f4b202
3 changed files with 42 additions and 14 deletions

View File

@@ -442,10 +442,10 @@ RValue CodeGenFunction::EmitBlockCallExpr(const CallExpr* E) {
}
llvm::Value *CodeGenFunction::GetAddrOfBlockDecl(const BlockDeclRefExpr *E) {
uint64_t &offset = BlockDecls[E->getDecl()];
const ValueDecl *VD = E->getDecl();
uint64_t &offset = BlockDecls[VD];
const llvm::Type *Ty;
Ty = CGM.getTypes().ConvertType(E->getDecl()->getType());
// See if we have already allocated an offset for this variable.
if (offset == 0) {
@@ -462,20 +462,23 @@ llvm::Value *CodeGenFunction::GetAddrOfBlockDecl(const BlockDeclRefExpr *E) {
offset),
"block.literal");
if (E->isByRef()) {
bool needsCopyDispose = BlockRequiresCopying(E->getType());
const llvm::Type *PtrStructTy
= llvm::PointerType::get(BuildByRefType(E->getDecl()), 0);
= llvm::PointerType::get(BuildByRefType(VD), 0);
// The block literal will need a copy/destroy helper.
BlockHasCopyDispose = true;
Ty = PtrStructTy;
const llvm::Type *Ty = PtrStructTy;
Ty = llvm::PointerType::get(Ty, 0);
V = Builder.CreateBitCast(V, Ty);
V = Builder.CreateLoad(V, false);
V = Builder.CreateStructGEP(V, 1, "forwarding");
V = Builder.CreateLoad(V, false);
V = Builder.CreateBitCast(V, PtrStructTy);
V = Builder.CreateStructGEP(V, needsCopyDispose*2 + 4, "x");
V = Builder.CreateStructGEP(V, getByRefValueLLVMField(VD),
VD->getNameAsString());
} else {
const llvm::Type *Ty = CGM.getTypes().ConvertType(VD->getType());
Ty = llvm::PointerType::get(Ty, 0);
V = Builder.CreateBitCast(V, Ty);
}