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SocketAddressWindows.h contains a bunch of copy-pasted Windows definitions. This started causing ad-nauseam redefinition errors when implementing the HTTP disk cache for Windows. Instead, let's forward-declare the types we can in SocketAddress.h and only define the couple of constants that we need. We can then assert at compile-time that we defined them correctly.
115 lines
2.9 KiB
C++
115 lines
2.9 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <andreas@ladybird.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibCore/SocketAddress.h>
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#if defined(AK_OS_WINDOWS)
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// SOCK_STREAM and SOCK_DGRAM are defined with #define. Let's cache our custom definitions before including Windows
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// headers to ensure we defined them correctly.
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static constexpr auto LADYBIRD_SOCK_STREAM = SOCK_STREAM;
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static constexpr auto LADYBIRD_SOCK_DGRAM = SOCK_DGRAM;
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# include <AK/Windows.h>
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# include <ws2tcpip.h>
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static_assert(LADYBIRD_SOCK_STREAM == SOCK_STREAM);
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static_assert(LADYBIRD_SOCK_DGRAM == SOCK_DGRAM);
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static_assert(AF_LOCAL == AF_UNIX);
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#else
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# include <arpa/inet.h>
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# include <netinet/in.h>
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# include <sys/socket.h>
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# include <sys/un.h>
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#endif
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namespace Core {
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SocketAddress::SocketAddress() = default;
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SocketAddress::SocketAddress(IPv4Address const& address)
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: m_type(Type::IPv4)
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, m_ip_address { address }
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{
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}
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SocketAddress::SocketAddress(IPv6Address const& address)
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: m_type(Type::IPv6)
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, m_ip_address { address }
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{
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}
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SocketAddress::SocketAddress(IPv4Address const& address, u16 port)
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: m_type(Type::IPv4)
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, m_ip_address { address }
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, m_port(port)
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{
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}
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SocketAddress::SocketAddress(IPv6Address const& address, u16 port)
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: m_type(Type::IPv6)
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, m_ip_address { address }
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, m_port(port)
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{
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}
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SocketAddress SocketAddress::local(ByteString const& address)
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{
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SocketAddress addr;
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addr.m_type = Type::Local;
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addr.m_local_address = address;
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return addr;
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}
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ByteString SocketAddress::to_byte_string() const
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{
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switch (m_type) {
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case Type::IPv4:
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return ByteString::formatted("{}:{}", m_ip_address.get<IPv4Address>(), m_port);
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case Type::IPv6:
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return ByteString::formatted("[{}]:{}", m_ip_address.get<IPv6Address>(), m_port);
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case Type::Local:
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return m_local_address;
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default:
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return "[SocketAddress]";
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}
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}
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Optional<sockaddr_un> SocketAddress::to_sockaddr_un() const
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{
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VERIFY(type() == Type::Local);
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sockaddr_un address;
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address.sun_family = AF_LOCAL;
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bool fits = m_local_address.copy_characters_to_buffer(address.sun_path, sizeof(address.sun_path));
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if (!fits)
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return {};
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return address;
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}
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sockaddr_in6 SocketAddress::to_sockaddr_in6() const
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{
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VERIFY(type() == Type::IPv6);
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sockaddr_in6 address {};
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memset(&address, 0, sizeof(address));
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address.sin6_family = AF_INET6;
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address.sin6_port = htons(port());
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auto ipv6_addr = ipv6_address();
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memcpy(&address.sin6_addr, &ipv6_addr.to_in6_addr_t(), sizeof(address.sin6_addr));
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return address;
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}
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sockaddr_in SocketAddress::to_sockaddr_in() const
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{
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VERIFY(type() == Type::IPv4);
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sockaddr_in address {};
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address.sin_family = AF_INET;
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address.sin_port = htons(port());
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address.sin_addr.s_addr = ipv4_address().to_in_addr_t();
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return address;
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}
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}
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